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Infections version 0.4's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #54 | 3.795 | 3.795 |
Innovation | #110 | 3.386 | 3.386 |
Overall | #145 | 3.303 | 3.303 |
Game Design | #187 | 3.295 | 3.295 |
Fun | #203 | 3.159 | 3.159 |
Audio | #227 | 3.091 | 3.091 |
Graphics | #296 | 3.091 | 3.091 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To cover the theme, we made a player who is sacrificing , to fix something. Game have a simple mechanic, we have a limited amount of players, each one have a special skill, like :
Run faster, jumping, double jumping, not jumping... list continue. every time we sacrifice player we have a new one with new skills. A checkpoint to add anywhere on scene, will help us to reach easier the goal, a instant kill button for player, when the ability we have on player don't help us to reach the goal. Game is small, we had problem on the way, amin programmer was unable to join for 3 days cause PC had a Power Supply failure. but hey here we are with this small game.
We hope you like it. Thanks for playing
Did you write all the code and made all the assets from scratch?
Yes and for that we give credits to :
Game Designers:
Olteanu
Boggy
Programmers:
Olteanu
evillord
AlwalidX
Artists:
Olteanu
Boggy
Audio Manager:
OhNoPhoton
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Comments
Really interesting game! I would like to be able to see what is the ability we are using and on my computer this game is insanly slow and there is probably a good way to fix it. Overall without those issue, this is awesome!
Cool game and i love the concept but i struggled with the controls at times but not sure if its just a me problem, well done :)
Thank you so much for your review, we have received the feedback with the controls quite a few times, it is definitely something we will look into and figure out. The cells have different mobility mechanics, some can jump, some can't, some can double jump! but it we think it is the way we implemented the ground check which makes it difficult to get expected system feedback from the player input.
Cool game and i love the concept but i struggled with the controls at times but not sure if its just a me problem, well done :)
I really liked the idea! I have seen the concept before in other submission, but all them feel different. The music once very nice and so was the art. Only problem I had was with the jumping it didn't work well at some moments. Overall a great game!
We tried to make the cell in different colors, and add some special movements, for example purple have no jump, but had speed, and so one. we wanted to make one cell with low gravity, but was no time to make that. Was good a visual thing for cells to know what ability have, but again same problem(no time). As we know a good game need loads of time , and testing to have a nice game play. Thank you for playing our game.
Loved crawling over the bodies of my prior runs to progress.
hehe! this was the intent of the game! Our poor cells commit self-end to defend our bodies :D.
Your game concept is both original and perfectly aligned with the theme, and I wanted to commend you on a job well done!
Thank you! we've worked really hard and your commendation does reward us :).
This is a great first start at the overall idea! I could see this grow into something really interesting and complex. However, with the current version, I didn't really get any use out of the various abilities. Nothing forced me to use them differently except when I didn't have a jump. It also would have been good to have a way to know which color was which ability. Great work on putting this together!
Thank you for playing our game. Yes agree we need to make it more visual the abillities, and make it more unique. I have something in mind for that. Luv all your reviews, make me see what i can see. Thank you again.
I liked the game but the jumping was a bit awkward. There was something amis with the controls.
I found this game innovative, the game design very smart, the graphics superb an the music on point.
What a nice entry for this jam ! Well done !
Thank you,for this review, and for playing our game. Will have a look on jumping, some of players like purple dont have jumping on.
Ohhh, that's why ! I didn't understand purple had no jumping!
I like the concept... it looked a bit unfinished but apart from that I really enjoyed it! Good job!
Cheers! thank you for your feedback! I'm afraid you are correct, it is unfinished. We were aiming for at least another level to introduce another enemy, the phage, but the concept proved much more difficult and time consuming than what we initially thought.
This game had a really cool concept. I wish the balls didn't work quite so differently, since it was a bit hard to tell them apart and some of them felt not as good to control compared to others. Also, I didn't really find that the abilities impacted my game much. I really really liked the way you could use the balls to block the grass and pave the way for future balls. I also enjoyed how the art reinforced that, with all the walls looking like they're made of dead balls. Very cool idea, super well executed!
Thank you for playing our game. Our artist Boggy came with this idea. I just did my roll to bring them to life.
Good game.
Thank you man, thank you for playing.
The game is too short, but the idea is great
Yep is short, appologizes for that, we planed 3 levels, and some more story behind, but we had some technical problems and lost 3 days.
Really nice game! May I ask what you used to create the soundtrack?
i believe that our sound creator has used ableton.
This is a nice game concept! the movement was smooth, It would have been nice if there were more levels.
Thank you for playing, appologizes for short game, we did our best.
Nice little idea! Very relevant to our recent experiences with viruses and vaccines! I like the graphics and the squelchy SFX. :-)
Thank you for playing, our artist Boogy came with idea, is verry creative. This time we had a nice audio creator OhNoPhoton, suportive and creative.