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Ring of Resurrection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #360 | 2.622 | 2.714 |
Innovation | #408 | 2.415 | 2.500 |
Theme | #413 | 2.415 | 2.500 |
Overall | #451 | 2.346 | 2.429 |
Game Design | #477 | 2.346 | 2.429 |
Fun | #545 | 2.139 | 2.214 |
Graphics | #557 | 2.139 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you die you have a new beginning with a new character
Did you write all the code and made all the assets from scratch?
code: yes
graphics+music are from opengameart.org
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Comments
I like the simple combat system in the style of a D&D game.
I would have loved some sound effects to make the combat out come a bit more explicit, like sometimes you win a fight instantly without pressing "f" and that's confusing. Also I did not die through the 4 levels, not sure if I was lucky but I'm not able to check the other characters.
thank you for your mail! Yes, I make it too easy!! I had put the monsters with more hp and strength
yes!
Nice art, great music, and cool world-building! I wasn't sure if I could ever lose a fight so I just started spamming my way through, also wasn't totally sure I was using the right controls (between SPACE and F). Good stuff though!
thank you! but the game is maybe too easy, i had give the monsters more hp and strength
great work, I liked especially the music:] can u pls rate mine too?
thank you! i have rated your game, too
Nice work, it's a solid idea with a lot of potential! I don't know what I did to gain a crazy amount of levels and start one-shotting everything, but I had a great time doing it.
thank you for your mail. there were only four levels
I like the music but i didn't get the chance to die cause i don't know why i always did to much damage like the enemy always finished with -11111 HP Lol
when the enemy die it has -11111 hitpoints
Turn-based game! I like the concept, but the art style was hurting my eyes. Try out my game!
why? The graphics were gameboy-style
Ig the color palette, idk
I found the book :) Good take on the theme, but I would change the controls because I wasn't sure when to press SPACE/X/F etc.
ok, I had to write "press space-bar"
Fun concept, but the graphics were harsh on the eyes, and the music was a bit loud. But it was great fun, and I hope you continue working on the project.
thank you. The graphics were gameboy-style and fond on opengameart.org