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NeoKnight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #183 | 3.231 | 3.231 |
Game Design | #194 | 3.269 | 3.269 |
Audio | #205 | 3.154 | 3.154 |
Graphics | #230 | 3.308 | 3.308 |
Overall | #239 | 3.038 | 3.038 |
Innovation | #285 | 2.808 | 2.808 |
Theme | #405 | 2.462 | 2.462 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Kill all enemies to win. How many you ask? I don't know.
When you kill all of them you have to kill them again
Game has a controller support
Did you write all the code and made all the assets from scratch?
Code was done by me and most of assets were done by my friend Osci5
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Comments
Cool game! Was getting risk of rain 1 vibes from the graphics. I will say the attack needs to be refined. And probably do a bit more damage. Some power ups that boost attack and movement would be cool too. Good job!
the attack wasn't suited for the game the jump and dash fits well the game is so funny nice jib mate
Nice little combat platformer. I LOVED the jump, super weird. Didn't like the attack that much.
Great UI by the way, nice job!!
It need some more obvious effect when your attack hit enemy, initially i dont even know that my attack actually hit something, i thought the game was bugged. Otherwise its an ok game to play.
I loved the controls of the character! You really nailed the combination of double jump / dash. It feels fast, and in control. You certainly could reuse the moveset for other projects.
The UI design is a nice touch, really retro style, loved it!
I didn't understand what to do at first, I only thought I had to move through the level. I feel that the moveset of the character fits better a speedrun kind of game, than a kill them all gameplay.
Good job!
Fun little game. Super snappy movement. Really well executed. Nice job!