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A jam submission

Cargo In The CaribbeanView game page

deliver cargo from island to island in waters infested with pirates that are all fighting. ¯\_(ツ)_/¯
Submitted by HuskiGames (@Huski_Games) — 3 hours, 36 minutes before the deadline
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Cargo In The Caribbean's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#753.5453.545
Visuals#1023.3643.364
Overall#1233.1823.182
Approachability#1473.0003.000
Theme#1502.7272.727
Audio#1502.5452.545
Fun#1502.8182.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The menu looked cool, and had a nice piece of music in it! Also, if the leaderboards work, it is an awesome thing to include a feature like that in a jam game! For me, it looked that they were just loading, so no idea about that. About the gameplay, the controls were a handful, and I didn't quite understand what you were supposed to do in the game. Maybe after polishing the said features the game would work a little better! Hit us up if you upload a new version at some point, since we love everything pirate related ;D

Also, check out and rate our submission if you have time :)

Submitted

I liked the concept of ferrying around cargo, and the music was nice. Wish I could hear it over the spam of bullet noises though. Visuals were quite good, though.

The two biggest issues I have with this is that it's not very intuitive (there's no tutorial) and that it's basically impossible to even try dodging bullets. The ship moves too slowly and the hitbox is too big to easily dodge, plus the ships feel very glitchy and just spam undodgeable waves of bullets.

Still pretty decent, just needs to at minimum add a tutorial/how to play and fix the ships, I think.

Submitted

Fun idea, I liked the visuals and music, and wow, the sound spam in this is amazing.
I wish I were able to shoot at the enemy ships :P

Submitted

Loved the song, "Pirates of the caribbean" vibe. The game is fun, but I think it could use some changes to make it more intuitive. It took me a couple of moments to realize what I should be doing, and it took me a couple of rounds to see that the life/score were in the background. This is probably just me being old and slow, but those are some things I think could really take this game to another level

Submitted(+1)

Cool game! I loved the idea behind it! Keep up the good work!

Submitted

I enjoyed playing. Pretty unique game. Nice Job!

Submitted

Wow, that's a very cool game, good job! especially for only 10 days!
the game really needs some tutorial as it's VERY overwhelming at first, but it's not that hard to figure out what you're ment to do. The Idea is quite cool and well-made, but I think the pirate ships need some more polish as they usualy just get all at one spot making most of the map bulletless.
Overall very fun game! Hope you'll check out mine too ;)

Developer(+1)

I agree the the ships are pretty bad, I spent quite awhile getting them to that point since they were filled with bugs. The big ships will sometimes just cycle through all the ships as targets instead of focusing on one at a time, this is what causes the to spin randomly. The cannon balls colliders also dont work half the time and I still dont know why. I also spent 3 days adding object pooling so the game runs well on most devices. If it wasn't for that i would of added a heap more. I will check out your game tomorrow 👍

Submitted

i need guns but still fun :)

Submitted

Really well made, especially the graphics. Also the leaderboard just says fetching but it doesn't work.

Developer

I think Itch.io is blocking the leader boards some how. Iv emailed itch.io support about it.