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A jam submission

Flame's BaneView game page

Submitted by ornament β€” 20 hours, 28 minutes before the deadline
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Flame's Bane's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#743.9003.900
CREATIVE#943.5503.550
THEME#973.4003.400
FUN#1143.3503.350
OVERALL#1163.3503.350
AUDIO#1163.2503.250
EASY TO GET INTO#1553.4503.450

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Rounds last 10 seconds

What was the size of your team?
1

Please credit the resources that you used during the jam (if you used any)
https://www.gamasutra.com/blogs/DavidDionPaquet/20140601/218766/Creating_a_parallax_system_in_Unity3D_is_harder_than_it_seems.php
https://forum.unity.com/threads/new-simple-dust-particle-system.341921/
https://assetstore.unity.com/packages/p/effect-textures-and-prefabs-109031
https://github.com/StefanJo3107/2D-Water-Shader
https://assetstore.unity.com/packages/tools/utilities/lean-pool-35666
https://assetstore.unity.com/packages/2d/gui/icons/free-ui-pack-170878
https://assetstore.unity.com/packages/audio/sound-fx/ui-mechanical-free-sample-pack-148704
https://opengameart.org/content/boss-music-loop
https://opengameart.org/content/urbania
https://opengameart.org/content/main-menu-title

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://ornament.itch.io/

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Comments

Submitted(+1)

The droplets are a bit difficult to see. You could have also decreased their speed, while increasing the number of projectiles thrown at the player. The jump just didn't feel good and I think you could have gotten away with just floating or giving the player a small amount of air time before needing to land again (then you could increase their allowed air time).
The atmosphere was great, the art was adorable, the parallax was wonderful. Honestly, great job!

Submitted(+1)

Love how the background moves with the mouse! Really nice graphics and a fun upgrades game. The first time a round ended I thought I'd died, might be nice to have a "success" moment or sound to show you've done well.

Submitted(+1)

Really liked the visuals and concept! The jump mechanic was a bit wonky though, maybe you should have made it so that you raise while pressing space and fall when you stop pressing it, instead of having to spam the key. Also, you really should have added some indicator when you lose a live, otherwise it’s hard to tell when you got hit. Despite this, I had fun playing the game, so good job :)!

Submitted(+1)

The flame in menu is so cuuute :3
Awesome visuals, but I couldn't see the droplets very clearly (maybe they could be a little more brighter?).
Anyways, great job man!

Submitted(+1)

Nice graphics and interesting the way to use the "10 seconds" timer.

Submitted(+1)

The Visuals were really cool and moody. The Flame looked cute. The Bubble seemed sad and just wanted a friend....
The projectiles were a little hard to see.

I liked the upgrade system but the Jumping mechanic feels a bit to stiff and I couldn't really get into the game.

Developer

Thanks. I watched you play it on the vod and I do think there were better ways I could have implemented air movement. Although, I can see the bullets clearly, might be because I am colorblind ?

Submitted (1 edit) (+1)

Woah this was brilliant. 5 stars!!! A question though, was the art made by you or was it a premade asset because they are too good.


Could you check my game if you have time maybe??

Developer

Thanks for the feedback! The art was not from a premade asset, but I put it together from images I had the rights to use.

I also rated your game and left a comment :)

Submitted(+1)

Quite hard to see the bullets and audio is a bit uninteresting but the game looks good overall and the upgrade system is pretty cool ! Good work !

Submitted(+1)

Realistic game play. It was like walking into a real forest. The game is good, but very difficult.

Submitted(+1)

I liked the look of this game and the upgrade system made it more fun!  bullets blended in a bit -making it difficult but overall good game!  nice job! :D

Submitted(+1)

The visuals and the sound in this game are great. I think the enemy projectiles could be a little easier to spot but overall a good submission, well done!

Submitted(+1)

Good visual. Missiles so small)

Submitted(+1)

pretty cool game, i just wished the projectil is more noticable bigger or had flashing animation to gain player attention overall is a great concept 

Submitted (1 edit) (+1)

I like a lot the aesthetic the fire gives. I only wished proyectiles were a bit more visible. The gameplay is very fun and the progression you made is very cool! is a game of practice but it isn’t hard to get into it.

Submitted(+1)

This is way cooler than I thought it was going to be going in. I love the upgrade system, and HOW you earn the money, the bonus damage in the air, and how the money earning plays off that, and the music. Once you sit around for a bit and really listen to it it's pretty rad. Great job man! 

Submitted(+1)

Nice job! From the pictures I was thinking "This kind of looks like Limbo if the boy was on fire", but the gameplay is very different. I didn't realize on my first attempt that I was supposed to shoot back, but after I saw the shop upgrades I tried clicking and figured it out.