This is a neat story you've put together! the controls were easy to use and the artwork is unique!
It was difficult to tell when the character was getting hurt/ time was being removed because there was no indication on the player character. Some sort of indication that you've been hit (not necessarily hurt) might be something to consider, to communicate to the player that something bad has happened. Also the button didn't react to being pressed so I couldn't tell if I had pressed it or not. Having the button get a little shorter in height once it was touched would make it look like it was pressed inward.
Other than that, really liked playing this! Nice work making a cool game in a short period of time! :D
Play game
Lost in Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #302 | 3.061 | 3.061 |
Innovation | #361 | 2.727 | 2.727 |
Game Design | #468 | 2.697 | 2.697 |
Overall | #492 | 2.601 | 2.601 |
Fun | #502 | 2.545 | 2.545 |
Graphics | #544 | 2.515 | 2.515 |
Audio | #585 | 2.061 | 2.061 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Overall a very nice game, could work a little on polishing the graphics and audio... The gameplay and narrative of the game are surely likable as compared to something made in week...
Do consider playing my game too...
Rated - Neat game! The flying controls feel good and the sprite art is unique. What do the flowers do, don't seem to hurt? I got to the giant button but couldn't figure out how to press it. (The button could have used better art, little messy hehe). Good job completing a jam game! Hope you learned a lot for your next jam! Please check out my game when you can.
Very good concept. I really liked it. Played and rated!
Don't forget to rate my game please: https://itch.io/jam/cgj/rate/476599
Visuals are really original :o I really like the black ball with the red eyes. It would be nice to work a little more on music and sound effects in order to better enjoy the game ! Good job :)
Nice game for a weeks work! The graphics and sound effects could definitely be worked on and it was very easy because the flowers and balls didn't do any damage. I liked the story and it had a cool concept so well done! :D
I couldn't figure out the last riddle so I didn't finish the game.
The levels are designed in a strange way, I didn't understand what the flowers did to you when they hit you, same goes for the supermarioish black ball. The collider of the door in the first stage is miles away from the actual door.
It's weird that between the stages the camera zoom changes. Also the text box from the third stage is active even when you move so it get filles all the times with wwwwwwwwwwwwwwwwww and ddddddddddddddddddddd and so on..
The art is kinda cute, I didn't undestrand the audio track, was it fire foley? So why is there fire in Purgatory?
There's a lot of things to improve, keep going and good luck!
Thank you for your review and yes I have noticed the door collider it worked fine in the unity game scene and I thought it would be the same but apparently it changed somehow
The flower seeds they shoot reduce time by 5seconds since the game theme was lie I added a text in first level that said “the fruit of the plants basic providers to sustain life” but since you are dead they don’t help you
The marioish ball (no name for it) was to fool everyone in level 1 since they do literally nothing but in level 2 they reduce timer by 10 seconds
The answer to the riddle of level 3 is origin “the start to everthing” and then you travel back to the origin of the spiral to end thr level
The firey sound was me crumbling plastic bags lol
I was gonna add text updates for the flower and coins and the black cannon ball thing but when I did that for some reason the entire scene was getting distorted and since I was short on time I decided to just remove that all together for now
Rated! I was confused. money root of evil? money is the root of good!
also, the buttons didn't work... giant thing grabbing me. the key in a lock. door...
but I liked it - definitely a lot of promise here, the goofiness of the lies and buttons, I like that - and getting grabbed and dragged - that was cool - a very inventive mind!
just got stuck. maybe bugged out?
I am not sure why Some players are getting stuck on the button tbh you just collide the character eith it and the cage opens! :) but there are 2 buttons one closes the cage other opens it. To collect the key you just have to walk right to it and done :D. But thank you for playing I really appreciate it I plan on making a longer and more complete and clean version of this game the entire art work was made in one day on a Galaxy Note (the one released in 2011 it lags like holy hell lol and is not precise like a wacom) thank you for playing!!
Audio could've been better. Hit boxes was pretty weird. Some flowers had colliders and some doesn't. Art can be improved.
I really liked the story but I see the lack of experience in your game.
Never give up on making video games. Learn more coding, art, and sound design. Make more games! You'll get far if you practice, so don't worry!
I think that some sounds would help to put everything together.
I've reached the point where you're asked about a code with an input and didn't know how to continue.
Got stuck right at tje bginning when I couldn't figure out how to press a button... I wont rate it yet as i dont want to rate something where I only played 3 minutes, but I will play it again if you can explain to me how to press the buttons...
Your game looks good. Its has a cohesive art style and it is pretty well designed. Also thanks for playing our game!
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