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Niko Newman : The Legions lagoon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 4.714 | 4.714 |
Theme Implementation | #1 | 4.857 | 4.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the Additional Theme?
I did
Give a quick overview of your game
An isometric top down shooter where you exorcise ghouls and ghost from an island in the bermuda triangle
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Comments
Very cool game. I like the fast paced gameplay. To me, it seems very polished already. Did you implement a mechanic that if you die multiple times, less enemies spawn on replay? It seemed like it to me... Not as if I needed it :D:D No to be honest, I found the game really challenging!
Thank you Marco, I was surprisingly able to get a lot done within the two weeks we all had but after the game jam is finished ill be adding more to the game as well as polishing it up a bit. Also the amount of enemies that spawn in each area are created from a random range. I am currently working on adding a wave system and a roll mechanic to help with the difficulty of the game. So if your interested in giving it another go in a couple of weeks you should definitely follow :]
Great game! Shooting felt really nice, and I liked the reload mechanic a lot. One thing is that, for some reason, it didn't let me enter fullscreen, but that's probably a Godot issue. Another critique is how slow the water makes you, maybe up the speed just a tad. Great job!
I managed to finish the game in my 2nd run, shooting and hiting ennemies felt really nice and juicy, really liked the art style as well it's consistant and works well. I think reloading needs more feeback and maybe it's own button (even if the current system is understandable). Really nice work :)
I think this felt quite good. Shooting felt nice and enemies were interesting. I couldn't figure out how the loading for some reason but I think that's on me. There were invisible barrier in the first section which I think could be communicated to the player visually also. Nice game!
Thank you! ill be updating the game after the jam so feel free to keep this in your collection if your interested to see how it turns out. I definitely want to add more polish to the world, the enemies, and the communications in the mechanics. Personally, i think if i can get an indicator over the character while they are in the water, as well as have a more expressive UI for the water gauge, i could make the intended action for reloading a lot more clearer for the user.
doesn't seem to want to download through the itch app
Got it working on the itch.io app. Thank you for letting me know "]
Nice game!
Thank you my friend :