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A jam submission

Niko Newman : The Legions lagoonView game page

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Niko Newman : The Legions lagoon's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14.7144.714
Theme Implementation#14.8574.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use the Additional Theme?

I did

Give a quick overview of your game
An isometric top down shooter where you exorcise ghouls and ghost from an island in the bermuda triangle

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Comments

Submitted (1 edit) (+1)

Very cool game. I like the fast paced gameplay. To me, it seems very polished already. Did you implement a mechanic that if you die multiple times, less enemies spawn on replay? It seemed like it to me... Not as if I needed it :D:D No to be honest, I found the game really challenging!

Developer(+1)

Thank you Marco, I was surprisingly able to get a lot done within the two weeks we all had but after the game jam is finished ill be adding more to the game as well as polishing it up a bit. Also the amount of enemies that spawn in each area are created from a random range. I am currently working on adding a wave system and a roll mechanic to help with the difficulty of the game. So if your interested in giving it another go in a couple of weeks you should definitely follow :]

Submitted(+1)

Great game! Shooting felt really nice, and I liked the reload mechanic a lot. One thing is that, for some reason, it didn't let me enter fullscreen, but that's probably a Godot issue. Another critique is how slow the water makes you, maybe up the speed just a tad. Great job!

Submitted(+1)

I managed to finish the game in my 2nd run, shooting and hiting ennemies felt really nice and juicy, really liked the art style as well it's consistant and works well. I think reloading needs more feeback and maybe it's own button (even if the current system is understandable). Really nice work :) 

Submitted(+1)

I think this felt quite good. Shooting felt nice and enemies were interesting. I couldn't figure out how the loading for some reason but I think that's on me. There were invisible barrier in the first section which I think could be communicated to the player visually also. Nice game!

Developer(+1)

Thank you! ill be updating the game after the jam so feel free to keep this in your collection if your interested to see how it turns out. I definitely want to add more polish to the world, the enemies, and the communications in the mechanics. Personally, i think if i can get an indicator over the character while they are in the water, as well as have a more expressive UI for the water gauge, i could make the intended action for reloading a lot more clearer for the user. 


Submitted(+1)

doesn't seem to want to download through the itch app

Developer

Got it working on the itch.io app. Thank you for letting me know "]

(+1)

Nice game!

Developer

Thank you my friend :