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Vein's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (Does not apply for Physical Games) | #2 | 4.235 | 4.235 |
Visuals | #12 | 4.059 | 4.059 |
Overall | #15 | 3.588 | 3.588 |
Originality | #17 | 3.765 | 3.765 |
Fun Factor | #39 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Pavane, Gabriel Faure
Did you use choose from one (or more) of the optional secondary themes?
Underground
Does your game contain 18+ content (Nudity, Gore, Language)?
CW: suicide
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Comments
The slow fade-in of vision really adds to the claustrophobia, this is really cool!
Short but effective.
Love how you use the music and SFX to build tension and the lighting effect is really cool.
Might be a bit of a stretch to call this cosmic horror, but I can use my imagination.
I really love the visual effect you made for the lighting.
My only gripe is that it's too short.
Overall, one of my favorite visual experiences in the jam! The sound design was also on point, I can definitely see good influences all over the design, a very unique and spooky experience!
Super atmospheric !
An effective atmospheric short story. Very well done!
Very nice. I would have preferred if it had more gameplay, but it works on it's own as a self contained piece telling a story.
The visuals are fantastic - I always love seeing how far you can push this kind of thing and still have something be legible. The smooth 'vision cone' effect on the light was a great choice over a simple point light.
The audio was a particular highlight for me. The directionality of the pickaxe clanging, the shuffling sounds when moving with a broken leg, the music stingers, they were all perfectly done.
Great entry.
Really unique and atmospheric little walking simulator. Wished it had something more to do in it, but the story is nice as it is. Well done.
Loved the audio at the end of this game, we tried to take inspiration from that sequence in our game but ran out of time, haha!