Is a good game i having a hard time search for tomato and corn, but i found it. Nice work!
Play game
Forage Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cozy: Does the game you feel cozy? | #14 | 4.200 | 4.200 |
Theme: Does this game represent the theme well? | #16 | 4.267 | 4.267 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #31 | 4.222 | 4.222 |
Overall: Is the game objectively good? | #55 | 3.667 | 3.667 |
Fun: Is the game enjoyable or satisfying to play? | #60 | 3.489 | 3.489 |
Creativity: Does the game include something unexpected or interesting? | #103 | 3.089 | 3.089 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Loved the artwork and scarecrow! Really thought I would've scared the crows away though, hahaha. Overall nice work, collection effects were nice, good concept, and the dance was an excellent reward for finishing
Occasionally hard to hit an item right to pick it up, but overall worked very smoothly. Very pretty!
Pretty chill game. Very cozy all around. Good job.
Also, the scarecrow has got the moves.
Love the art style. The level design in this game is pretty good too, I was short a few items but when I thought about where they might actually be I finished off the list.
The low poly models were so cute and well done! I thought the little world was fun to explore and full of detail :)
Very nice idea to have a scavenger hunt game.
The lighting is nice, and the sun color is warm, so the overall atmosphere feels nice.
The level is a tad small, but the objects are fairly well placed. It doesn't feel natural though, since everything is perfectly aligned to each other, it would help a lot to have some random rotations and alignments here and there.
It would be nice to have some more interactivity with the world, other than running over collectible object, maybe having to press a button to collect the items.
The player character also sticks out from all the flat shaded low poly assets, and there's something weird when it goes from it transitions animations.
Very clever to use a collection mechanic to make me explore the world.
The pick-up felt a little unforgiving. Maybe because the camera perspective made it hard to walk over items precisely.
The whole aesthetics were very pleasing and enjoyable.
Leave a comment
Log in with itch.io to leave a comment.