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The Second Cup's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme: Does this game represent the theme well? | #42 | 3.955 | 3.955 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #51 | 4.091 | 4.091 |
Cozy: Does the game you feel cozy? | #63 | 3.682 | 3.682 |
Creativity: Does the game include something unexpected or interesting? | #99 | 3.136 | 3.136 |
Overall: Is the game objectively good? | #101 | 3.273 | 3.273 |
Fun: Is the game enjoyable or satisfying to play? | #138 | 2.818 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I thought the shadow from the coffee sign was a very nice artistic touch. Yeah, those shadows were a pain. I felt like a few times I wasn't even under them, but yet I still had to start over. Maybe instead of changing their speed or character speed, add a few more nooks and crannies to hide in. Also as others have said, checkpoints. Overall this is pretty good, nice job!
I quite liked the art, I agree with people who said it feels a little frustrating. With a bit more work and adding some checkpoints, I feel like you'll have quite a solid little experience! I look forward to what you make next! - Mato
Hey, i really liked your game. Such cute art ! Also you nicely implemented the cozy vibe, which is cool.
The only thing i would say is that the game is a bit frustrating, but i still had quite some fun playing it.
Well done :)
Lovely art and comic style intro. The game can be a bit frustrating with always having to re spawn at the start, I think speeding up the player character and throwing in few checkpoints would definitely help the game. Regardless, great work! Keep it up!
I really like the artwork
I loved it
I'd find it difficult to play this and not find it cozy :)
the music, artwork and feels worked well together and I enjoyed the cinematic comic panels at the start and end, those were really creative
good job
Good Game!
A nice comic book feel to this game. The only thing I found annoying was the clouds, some were far too fast, and some would trap me after leaving the door (coming from both directions) XD
Tweak the cloud speeds and bottlenecks and this will be a relaxing coffee run game in the future.
Good work though.
A neat game! It gave me some Metal Gear vibes with having to use flight in order to get where you want. The game does feel a bit unforgiving with the slow walking speed. Overall a pretty nice experience.
Really nice game! I really like the visual part, it looks so warm and cozy. The gaming process was quite chilling as well. Good job!
Really relaxing game, loved how the world looks and seeing how it mixes 2d and 3d makes it look a lot better. Took some time to get through to the end. The Thermometer showing your coffee's temperature is a pretty neat idea.
Some suggestions I could give is that:
- there should be an option where holding the E button while being close to a door will immediately hide you as I sometimes saw myself spamming the E button in hopes that the clouds dont get me first... only to then immediately hop out of the door the nano second I get in due to my spamming
- I think there should be a feature to skip the scene that tells you that your drink got cold as it kinda takes some time for it to be over.
I couldn't really find where to go. And the fact that you had to restart every time you failed made it frustrating.
Other than that it was pretty chill. With a little more work it could be quite good. Keep it up.
Good short game, I liked the combination of 2d art and low poly models :)
Unlike DS, I really found the walking speed to be just right for a "cozy autumn" game. The problem was that for the fact that you'd have to start from the very beginning each time you finished a section with a cloud you'd have restart from the very beginning. And then the game isn't even laid out in a way that you can speed-run it when you know the way, because when you start you always have to wait for the cloud to go to the end and then back, no matter what. So, if you want to keep the slow speed (which I think you should), then at least put in some checkpoints or something to not make it as frustrating that you have to restart again.
Besides that, I liked the idea of having a small comic in the beginning. Maybe it had a bit too little going on in terms of storyboarding, making it a bit bland. Instead of just showing that she want's to go home, maybe emphasize a little more on the "danger" that lies ahead, the bad weather, and the frustration in her that comes with it, just so that we can empathize a bit more with the character.
I know it seems like I critizise a lot but that's the best way to learn! :D I think it's really nice work overall with some good ideas!
Great job on your game! I appreciate the 2D & 3D combo, and the coffee temperature meter. There is also great attention to detail in the shadows! I noticed the way coffee is spelled out on the rooftop.
I liked the game. It has a simple concept and a very good art style the only thing I would change is the speed which is a bit slow but all in all well done!