Shifting dungeon (or whatever you want to call it) is really cool. Movement is good but the perspective is a bit off since you can't see much once you get up to a wall, also if there was a little more variation to the walls you can tell when you turn if in a corner. Combat was a bit basic and buggy, I think you had to wait for the animation to finish to actually do damage. I wish there was some more traps or something to spice things up a bit more.
Good entry!
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