Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

InverShiftView game page

A Mind-Bending Platformer Where You Invert the Level
Submitted by CSM_Dev — 5 days, 2 hours before the deadline
Add to collection

Play game

InverShift's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#473.1333.133
Fun#652.6002.600
Overall#762.6532.653
Originality#822.7332.733
Audio#862.3332.333
Art/Graphics#872.4672.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did your team create most/all of the graphics yourselves?
Yes

Did your team create most of/all the audio yourselves?
Yes

How did you incorporate the theme "INSIDE OUT"?
InverShift explores the theme "INSIDE OUT" by giving you the ability to turn the world upside down - literally

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Fun platformer, good level design that offers a challenge without being too difficult. The flip could be made smoother in terms of positioning snapping to make the overall experience more immersive. Nice work!

Submitted
Deleted post
Submitted

My feedback for InverShift:

What the game does well:

Controlling the character feels good. The soundtrack is catchy and makes the game feel like a puzzle platformer as intended.

What the game doesn't do well:

The sound effects are loud. My first time making the character jump gave me a tiny jump-scare in my chair.

The gravity switch is instantaneous and is a bit disorienting. Every time I activated the gravity my perception of where my character was in the level reset; I had to pause each time.

It can be argued that flipping gravity is a way of inverting it inside out, but it didn't seem very strong an incorporation of the theme. I feel there's more you could have done there.

Areas of Opportunity:

To polish the gravity-flip action and avoid any disorientation, I recommend studying the level design of Mega Man X8's Gravity Antonian. Notice how everything freezes and the camera takes the time to rotate everything 180 degrees.

The only thing that gets affected when you invert gravity is the player. If your game's interpretation of the theme is inverting things inside out, one way you might be able to strengthen it is to create objects that change their behavior/function depending on the direction of gravity. (For example: a block can only be pushed when it is yellow).


I hope this feedback helps!

Submitted

I liked the game. The sound was a little loud for me though.

Submitted

The gameplay is interesting, but the graphics did not disappoint, you need to turn off anti-aliasing for future sprites, and so a pretty interesting project.

Good luck with future projects )

Developer

Thank you!

Submitted

Good concept and good mechanics. Good work!

Developer

Thanks!

Submitted

A nice concept, with some great ideas like switching the colors to help us navigate (it would get very tiring if this wasn't implemented)

Developer

Thanks!

Submitted

Fun: Quite good mechanics, was fun, but the laser softlocks in the third of fourth level, I think.

Art/Graphics: Minimalist and pixel art, good

Audio: Good, fits the game.

Originality: Not the most unique concept out there, but also quite creative.

Theme: Yes

Developer

Thank you! It's my first game for a game jam

Submitted

Great Idea! The controls were a little tuff to Press W to jump and F to flip 

Developer

I want it to be played with only one hand 

Submitted

Cool idea

Developer

Thanks!

Submitted (1 edit)

If you die in the second level after clicking the button, you will never be able to click it again
Cool concept tho

Developer

I will fix it asap and add more levels. Thanks for the feedback!