Play 𝒢𝒶𝓂𝑒✨
Inverted Worlds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #56 | 3.000 | 3.000 |
Art/Graphics | #57 | 3.143 | 3.143 |
Overall | #77 | 2.643 | 2.643 |
Originality | #77 | 2.786 | 2.786 |
Audio | #80 | 2.429 | 2.429 |
Fun | #112 | 1.857 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes
Did your team create most of/all the audio yourselves?
Yes
How did you incorporate the theme "INSIDE OUT"?
The idea of having two worlds with similarities and differences mirrored on each other
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the concept and the game, but I think the ball moves too slow. Good work!
Nice work, but maybe need some fix.
Nice take on the theme, but I think that the ball moves way too slow.
It takes ages to get to a nice speed, and after I invert all the momentum gets lost.
On the other hand, the levels have a nice gameplay and I really loved how even the time gets inverted in the bottom half of the screen.
Also, the effect on the main menu is a very nice detail.
I like this concept, but struggle with the fact that the momentum is IMMEDIATLY cancelled upon flipping dimensions. That takes me completely out of the fun I had when rolling so fast. I think that if it would transfer it would allow for really cool dynamic obstacles. Also, the game went to black and just stopped for me after the second level. Is that the end? Cool concept, I think it's unique and fun.
I will fix this as soon as the voting ends, thanks for the feedback, and good luck with your submission!
Really nice job!
One of the cleanest looking game! Sadly I can't find the momentum to get past the 3rd obstacle. I agree with the others comments, it takes too much time to build momentum. I do like the interpretation of the theme of inverting worlds.
I'd appreciate a tip for passing the 3rd hurdle because I'd like to see the rest of the game.
Found the rolling mechanic a little frustrating as you need to take huge run-ups to get over some obstacles but everything else was incredibly polished. Loved the art work, well done!
Really nice approach here! This is a very interesting take on the theme!
I don't know if it's normal but after the 2nd level, there is a black screen => impossible to continue or go back, is that intended?
yeah i just made 2 levels because of real life stuff I have to do lol
nice game but its a bit hard to gain momentum in some spots to climb over the obstacles, maybe making the player gain speed a little faster would help with that
clean presentation! It would be nice if the player movement was a little bit faster and gave you some feedback (sound, particle, etc.) when you turn around or speed up. cool!
Grate game