Seemed like a cool game with nice art and cool mechanics, but I was confused on the goal. I saw there was a big area for you to explore and an enemy to punch, but you couldn't really do much from there besides hitting your enemy to see it take damage. It was also very laggy in the browser version. Wished it could have been more complete.
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Roly Poly's Revenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did the game have great music or sound design | #20 | 3.667 | 3.667 |
VISUAL | Did the game have nice graphics or art direction | #36 | 3.833 | 3.833 |
Overall | #49 | 3.367 | 3.367 |
IDEA | Was this game super interesting or innovative | #52 | 3.333 | 3.333 |
MOOD | Did the game have atmosphere or make you feel something | #59 | 3.167 | 3.167 |
FUN | Was the game satisfying to play or did it bring you joy | #94 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
Started quite recently, worked couple of weeks in November, couple of days in December, still work in progress.
Current goal is to finalize main punch mechanic, add the beginning tutorial and to work on enemies variations.
The game is intended to become a rogue like or a short story but for now the focus will be on infinite enemies waves mode.
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