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WISA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.294 | 4.294 |
Fun/Engagement | #15 | 3.588 | 3.588 |
Overall | #26 | 3.221 | 3.221 |
Art/Graphics | #43 | 2.706 | 2.706 |
Audio/Music | #48 | 2.294 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Cool use of the theme ! Those expanding / shrinking blocks.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
I didn't use public asset
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Comments
Good interpretation of the theme into a puzzle platformer. The controls are intuitive and precise. Great work!
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cool concept for the project, i realised if i hold R the audio loops into chaos!
lots of fun! Nice work
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i really don't understand how the sounds trigger works yet, -_- with different channel and stuff. It's confusing.
Nice
Nice to see others using gdevelop
Neat approach to the theme, and the level design is suprisingly good with some tight platforming and seemingly multiple ways to go through the stages. I wish the visuals were better and there was real music, and it's also bizarre how the jump sound only plays when you let go of the button, but otherwise it was a fun time.
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i set the sound to play when you released the button, if i set it to when you press the button that would make a chaos when you hd the button -_-, sound trigger understanding still hasn't quite there yet.
There are some cool puzzles here that I think are held back by some less than user-friendly design. I appreciate that the game window fits entirely on my small laptop screen, but with the fixed zoom it's often impossible to tell what a level is about until you've gone far enough that you have to reset. But overall this is an excellent interpretation of the theme and a solid entry, good job!
𝐓𝐇𝐀𝐍𝐊𝐒 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐜𝐨𝐦𝐦𝐞𝐧𝐭!
yeah, most of puzzle games usually put the entire level in one static screen, so you can see everything. Since it's not entirely a puzzle game I used this limitations of can't seeing the entire level to put some "hidden" Secrets
Perfect fit for the theme, I like it! It could use a bit more sound design tho besides the ominous ambient noise in the background 😂
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Yeah, i could use some sfx
This was fun, and an interesting take on the theme. I would just suggest adding sound effects for the expansion and contraction of the blocks.
yeah I thought of adding it but seems like I don't have enough time, I plan to use Shepard tone for that, maybe I'll add sound for the blocks after that game jam
This fits the theme PERFECTLY. Got stuck on level two though.
don't give up, I know you can do it. Is it too hard?
No, I think I just suck at video games. :(
Nooooo 🥲
I've already playtested this quite a few time, but it's fun either way!
Levels have great replay value, I like the tons of hidden secrets
Great game, i'll be honest, i couldn't beat it but it was very fun!
◦•●◉✿✨Thank u✨✿◉●•◦