Thank you! And well done, that's a good time!
FunkyYosh
Creator of
Recent community posts
A solid attempt for a first game jam. Some tips: It's pretty easy to get softlocked. If you make the first blue cube too big and push it too far you can't get past it. When I tried again and reached the top with the orange cube and button I pushed the cube into the wall and it got stuck there. Also, I would make it that you aim with the mouse or something to shoot rather than having 3 seperate buttons for each direction.
I personally feel like needing two buttons to get a fruit (one to spawn it from a box and then one to grab it) is a bit unnecessary and it kinda slows down the pace. Also the recipe on the wall wrong for Mango Banana, it said 2 Strawberry instead of 2 Yogurt which confused me at first.
I did like the twist of a Karen appearing however I did not continue after it as I made a blockade but I assume not good enough because it just put me back at the start of the game.
There's a good concept here and I like the silly characters, so still good job!
This is cool! Very well polished. I like the music choice and art. A couple things: there should've been a damage sfx in the pineapple and brother fights because I had no idea when I was getting hit, and brother 1 is a bit too small making it very easy to lose all your scale when you to approach him when you're big enough. Besides that, solid gameplay and a good challenge.
I really dig the concept and it felt very satisfying to send my burger flying with the expand button. The heavy physics however made it quite difficult. The minigame was a fun idea but because of the physics it was quite time consuming to hit the right blocks. Maybe some kind of bumpers like in a pinball would help. The boss was interesting but because of a lack of invincibility frames I could lose all my lives within a second. I eventually found a way to cheese it by always getting on the heightened platform on the right. Despite all that, still a solid concept and I enjoyed playing it.
This is an incredibly polished game to have been made in 10 days, wow! It was a lot of buttons to keep in mind but thankfully the button indicators made it easier. Also very grateful for the generous speed rating as trying to get used to all the controls took me some time 😂
Don't know if it was intentional, but at the end with the VIP when it said Space to continue, nothing happened so I'm not sure if anything was after that? Would've been maybe cool to see an average rating or something but that's just a nitpick.