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A jam submission

PolymodusView game page

"It's better than fortnite" - My 12 year old brother
Submitted by incognitio — 18 hours, 23 minutes before the deadline
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Polymodus's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation / Originality#94.0034.167
Sound / Music#133.8834.042
Gameplay / Fun#203.5233.667
Game Design#273.4433.583
Overall#273.5033.646
Theme#513.1223.250
Graphics#543.0423.167

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The two main character work together to make it through the cube.

Did you use any assets?
https://github.com/mxashlynn/gb-studio-fonts/tree/main/assets/ui An edited version of the fast action font.

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Comments

Submitted

Very interesting mechanics 

Submitted

I like the space/tech vibe

Submitted

That is great! The game has mechanics very similar to Super Paper Mario, but manages to use them in a very well executed way. The music is impeccable, the art doesn't bother me, but it's simple, the design sometimes fails, I had several problems in phase 9 for example. But it's worth playing, would love more levels.

Submitted

Cool mechanic switching from top down to platforming. It made for some fun fast button input moments. The difficulty was a good range. Nice job!

Submitted

The "stage number" screen and the hint showing up after every single death was pretty annoying, but the rest of the game is very neat!

Submitted(+1)

Although its not super related to the theme, the mechanics and music of this game are very well done! Level 9 was pretty infamously difficult as I read from a few of the other comments, but it was feasible. Perhaps instead of having them swing from back to forth, they could just move to fixed locations instead? Good game!

Submitted

like a Super Mario paper 

Submitted(+1)

I really like the tutorial, which is missing a lot in some games! I had some text bugs on GB DMG, but nothing too bad. I had never seen this switch of plateformer and top down mode, it's really interesting, and there are a lot of ideas to exploit on this concept, bravo for having thought about it ! On the other hand, it's impossible to pass level 9, I understood that you have to bounce on the moving platform at the top, but it's impossible for me, but maybe I'm bad :p Bravo !
  

Developer

For level 9, you can swap modes and the platforms will change direction sometimes due to bad programming. Its possible, just I probably should of designed it a bit better

Submitted(+1)

Awesome gimmick, though I somehow managed to beat the tutorial without realizing what it was lol.