Play Game Boy Game
You are my New friend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #39 | 3.412 | 3.480 |
Innovation / Originality | #52 | 3.099 | 3.160 |
Gameplay / Fun | #52 | 2.863 | 2.920 |
Game Design | #52 | 2.863 | 2.920 |
Overall | #57 | 2.916 | 2.973 |
Sound / Music | #62 | 2.706 | 2.760 |
Graphics | #73 | 2.550 | 2.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
For the player to progress, it is necessary to interact friendly with the actor.
Did you use any assets?
Uses only plugins: Platform Plus(hauntology), and GB Studio 3.1 - Plugin Pak(pau_tomas)
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Comments
Strong points:
Other feedback
I really enjoyed playing through this short puzzler. The dev/team has a general idea how to scale difficulty and to introduce new mechanics organically. Just here and there was a bit of trial and error necessary.
- Vashetrockner from ncon_ev
Strong points:
Other feedback
I really enjoyed playing through this short puzzler. The dev/team has a general idea how to scale difficulty and to introduce new mechanics organically. Just here and there was a bit of trial and error necessary.
- Vashetrockner from ncon_ev
Thank you for your review and your feedback!
The game's art and music was done very quickly, I didn't have time to polish it, due to some inconveniences in the week.
I agree the level 7 and 8 should have been changed.
You didn't do it wrong in phase 15, I had to do it quickly, because it was already on the last day. I intend to change it completely, I don't like how it is now.
Thank you very much for playing. I really enjoy trying out new mechanics mid-game, so I'm glad I did.
Very cute!
I think I found a bug (besides the characters): I got stuck around level 9 - the button on the platform wouldn't react when I stepped on it with the ant, so I couldn't let the butterfly out.
Sorry for the inconvenience. I believe this happened because of the level lag, you can try to reset it with the start button.
A version fixing bugs and reducing lag will be released soon.
thanks for playing it :>
Thank you for your words :>
Very original! It was funny good entry
Thank you :>
Fun mechanic, but the ant-switching controls felt awkward and laggy. Switching from the 1st ant with B and from the 2nd ant with Select constantly tripped me up.
Sorry for the inconvenience. The choice of buttons was for the player not to confuse the used ant. Soon I will choose to use a single button (probably just Select).
Thank you for enjoying the mechanics!
This is exactly the kind of project we're waiting for for a Jam :p
Very nice rendering for the lightning, bravo !
Thank you for your comment! And wow this was better than I thought on Game Boy! I know that the Game Boy screen is very dark, so I wanted to use lighter colors for the characters.
The thunder was a very difficult thing to do, I'm glad you liked it! :>
This is such an interesting idea of a platformer/puzzle/story/adventure game. I thought it was an original idea to use ants as our main hero.Nice job!
Thank you for your comment! I love bugs, so I came up with this idea :>
Congrats! I liked the idea of the game and I can see it can have huge potential if you iterate on it :D I liked the story behind it, overall it was fun to play ! I wonder how it could be controlling more ants haha
YES! I really had planned to be able to control more ants, but due to several bugs and limited time I had to scrap the idea. But I plan to work on an update to add everything that was planned and discarded during the jam. Thanks for that :>
i really loved the music: gave that crawly feeling with the buggos - love it! it was also very easy to distinguish which character you were with the glowing butts: very nice touch! i did have to lower the volume for the 'GET OLIVE' jingle bc it was too high pitched for me, but other than that and a little lag when platforms appeared, i loved this game!!
the animations, esp the intro, were very, very impressive!! i was delighted to see the little animations in-between puzzles. awesome job!!!
I'm very happy that you liked the music and the animations.
The 'GET OLIVE' sound was really loud, I did it at dawn and ended up noticing it only when I had launched the game, when the jam is finished I will update as soon as possible.
The graphics were honestly lackluster, but this game was awesome! Consistent implementation of new mechanics, a weird but somehow related to the gameplay story, and even a boss fight! If... you could call it that. A few sections were tough but fair and although its presented a little abstractly, I like it a lot!
Thanks for the review!
About the graphics, I didn't have time to polish,
all that is present in the game is a placeholder that has not changed.
The battle was done on the last day, I almost gave up putting it, that's why it was so disgusting to play.
I'm glad you liked the mechanics, it was what caused me the most bugs, I think it was worth the time spent.
It quite literally caused bugs... as bugs! But this was a fun time.
It was an exciting stoy!
Thanks :>