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A jam submission

The secrets of the florestView game page

Submitted by JGminidev — 19 days, 7 hours before the deadline
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The secrets of the florest's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#2223.0003.000
Gameplay#2602.5382.538
Theme interpretation#2962.3852.385
Overall#2992.4622.462
Innovation#3551.9231.923
Audio#3861.5381.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/joao-dev152/The-secrets-of-the-florest

Game description
Você é um habitante de uma floresta até que um dia você acaba tendo que derrotar monstros muito agressivos e desvendar os mistérios da floresta que chama de lar.

Theme interpretation
Inicialmente eu tive uma certa dificuldade para criar um projeto por falta de ideias, mas eu tive a ideia de criar um jogo onde nós exploraríamos uma floresta e tentaríamos desvendar os seus mistérios enquanto nos defendemos de monstros muito agressivos.

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Comments

Submitted

Simple and effective video game.

It lacks music and sound effects to improve it.

Developer(+1)

Obrigado. Irei adicionar efeitos sonoros na v1.2 beta 

Submitted

Cute game and controls feel good! The permadeath is very brutal, though :)

Congrats!

Developer

Obrigado.

Submitted

Nice game, vibe of old rpg quests.

Submitted

I like the art and the gameplay gives the feeling of zelda. Sadly I wasn't able to finish it due to the instant deaths and long runbacks.

Submitted

I liked the start, it felt like it was going somewhere, but the insta-death from the fast moving enemies while player is so sluggish was frustrating and I gave up after dying many many times and only finding the key.

Developer(+1)
I tried to make a damage system without instant death, both for the player and the enemy, but I couldn't. I'll try to add this when I update it


Submitted

There is a possibility that the attack didn't stop after hitting and the player/enemy took damage each update which resultet in an instant kill. If this was the problem, some sort of cooldown would fix it.

Developer

Obrigado. Iria fazer isso na v1.2 beta 1, porém perdi os arquivos e terei que refazer toda a v1.1 já no github tinha apenas a v1.0 salva