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SPACEWIZARD: A Wizard in Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.050 | 4.050 |
Graphics | #5 | 4.000 | 4.000 |
Overall | #6 | 3.640 | 3.640 |
Theme | #6 | 4.000 | 4.000 |
Innovation | #11 | 3.200 | 3.200 |
Audio | #16 | 2.950 | 2.950 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was very enjoyable and I liked the humor at the beginning. Gameplay was smooth and I liked the variety of enemies/weapons. My one small gripe is it felt hard to figure out where I was aiming sometimes. Music would've been a great addition as well. Otherwise one of my favorites from the jam!
Very polished game! Pretty impressed what you were able to deliver in 13 days!
Maybe a soundtrack would make the experience even better.
Awh thanks, I actually really enjoyed your game too! even made it to #1 on the charts
Yeah! Cool, thanks!
This is fun, I love the humor in the concept and the intro dialogue! The ability to practice on the controls screen was really helpful. I still felt a little overwhelmed by what spells to use, so I agree with the comment that it might help to unlock spells one-by-one.
fun take one asteroids bullet hell!
My best score is 4250.
Mine is 45300... I've played this too much...
Great game! I really like the pixel destruction. I think I would gate the weapons or have them as power ups so that you naturally try them all out. Really nice graphics and particles, just needs some chiptune music to go alone with it https://freemusicarchive.org/genre/Chiptune
oooh thank you for the suggestion! I was thinking about an xp system that allows you to unlock the spells and only go into a game with a chosen loadout
This game is insanely beautiful and polished. The damage system looks awesome. The only thing I missed is the music.
This game is so fun! Really liked it!
The health meter cooldown recovery system was very functional and well done. There was a nice cavalcade of different enemies and shooting systems and game felt well balanced and looks polished. Sometimes i lost cursor, so maybe it could be more visible. It was very pleasant to play this, it works fluently with no bugs. Cool! :)
Score: 16350
Takeaway - blue thing -underpowered, flame overpowered (considering you don't take damage running into aliens
Always nice to play an intuitive game rather than counting bugs. Thanks for the fun time.
It was very fun to play this game :)
I like that you made an intro level where I can test all the spells.
It'd be cool if you add some background music and power-up collectables of some sort.
Very Nice!