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A jam submission

Witching Hour WaresView game page

Time to brew some potions for the clients across time!
Submitted by Marcelo53 — 12 hours, 13 minutes before the deadline
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Witching Hour Wares's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#693.0313.500
Graphics#743.2483.750
Theme#812.8153.250
Overall#832.8723.317
Gameplay#992.7423.167
Innovation#1042.5262.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/Letholor/GameDevJs2023

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Comments

Submitted (1 edit) (+2)

Fun potion brewing game. I liked the art and the music, and appreciate the settings to adjust the volume sliders. Some additional sound effects when mixing potions would enhance the gaming experience.

(+1)

Thank you for playing and I'm glad you liked it! Additional sounds would being some more fun into the mix. We just ran out of time for some of the finer polish items.

Submitted(+2)

click seems buggy for me (sometime unresponding, sometime mix was simply not working), which is sad, because the graphisme was good, and the gameplay seems cool.

Thank you for playing and for your feedback. We could probably make the hit box for the mixing slightly larger to make it easier to hit.

Submitted(+2)

Fun game. The graphics are great, but the characters seems off as if they were made by various people with different art style. The music is retro, I like it. I wish the timer pause when we look at the book though. Overall, good job.

Thank you for playing. The characters were actually made by various people with different art styles, so good eye!! :)
The timer was also an intentional addition so that the player has more incentive to remember the potion combinations. Thank you so much for your feedback!

Submitted (1 edit) (+3)

It's so peculiar, we have more or less made exactly the same game! It is the strangest thing, because in the beginning of our development period we was actually talking about having the potion shop move through different time periods in order to experience different contexts and customers. It's strange how ideas emerge and are given form interdependently :-D

I love the fact that in your game, the customers can request several different types of potions, it adds an extra layer of management and urgency. It is also a great addition to have the recipe book, and force the player to remove their focus from their task at hand. It leads to some funny moments.

I had a great time playing your game, as it was super inspiring to experience all the alternative ways to take gameplay, that you have decided to do with your version of the same concept.

Thank you for the game, well done! I hope you've had a great jam also :-D

Your game was the first game that I played in this jam. I was astounded in how similar the concepts were, nearly identical! I would love to say that great minds, think alike because we tossed around a few other concepts and almost made a game where you go back in time and beat up a bunch of people! I appreciate the play that you did and I love that you also enjoyed our implementation of the concept, but in slightly different fashions!

Submitted(+2)

The graphics are stunning! The music is cool too! But it would be nice to pause the game when checking the recipe book because I got 5 more customers in the meanwhile😊! 

Thanks for playing! We actually intentionally left the timer running while you were checking the book. This incentivizes the player to remember the combinations! :)

Submitted(+2)

Took a while to learn, but overall a great game!

Thank you for playing! I'm so glad that you enjoyed your experience!

Submitted(+2)

Good game. Which one to click is a bit confusing at the start. Good art and the music fit so well. Good work.

Thank you so much for playing and commenting!

(+2)

Wonderful game!!

Thank you for playing!