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A jam submission

Gold in the WebView game page

Submitted by mt_2a — 1 hour, 45 minutes before the deadline
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Gold in the Web's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#762.3723.750
Audio#771.7922.833
Overall#841.8973.000
Mood#851.9503.083
Gameplay#941.4762.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

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Comments

Submitted

Creepyyy! The mouse sensitivity was kind of high. But other than that it looks good and plays well. I didn’t clear it, though.

Submitted(+1)

Awesome submission. Love the visual design.

Submitted(+1)

For me, the controls were weird, but absolutely not impossible to play. It was okay to play.

Interesting proposition, polished, puzzles on a good level of difficulty for me, but probably too simple for veterans. It was scary, but again at the perfect level for me. In other words, it feels like a casual game. Which is by no means bad, I think it's worth recognizing your target. I'm in the target group - experts in puzzles or horror fans, not necessarily, this is why I'm saying that it can be labeled more as a casual game.

Teleportation and these moments of changing surroundings - great effect! Works beautifully. I appreciate that you didn't use any of this stuff like sudden loud noise or something jumping at you. I hate these tricks. In the tunnels I was terribly lost, but it's good :D


Thank you for that game!

Developer(+1)

Thanks for trying it out.

I agree that this may be more like a casual game. I will update the label.

The control definitely need a lot of work. I was a bit rush at the end that I did not have enough time to refine the control.

Submitted(+1)

Same issues as the other comments but some good ideas, I'd like to see you fix the issues.

Submitted(+1)

I really like what you were going for and the artwork but I had a lot of issues trying to play this one. I tried both versions that were available but had a lot of menu issues, the mouse sensitivity seems very high even when the game was working it would move around very fast and was hard to control. I got in to the cave but then the game locked up on me. I do like what you were attempting though. If it helps you troubleshoot bugs I played it on my livestream and you can take a look here anytime 

Submitted(+1)

You had some really good ideas, liked the mood and the puzzle element.

However, mouse was way to sensitive and made it almost unplayable and the screen size seemed to be locked to small.

Well done for the submisson though!

Submitted(+1)

Nicely done, this game has a pretty spooky vibe. The controls felt pretty clunky, unfortunately. The way the camera snapped every time you try to move made it a little disorienting and I had to give up after I got lost in the maze. It was too much to have to keep turning and recorrecting my vision. 

The game looks really nice and the little puzzles were intuitive without being too easy or too complex. I enjoyed this and would love to try it some more if you're able to smooth out the camera motion! Well done!

Submitted(+1)

Great mood and atmosphere to this game, a bit creepy! Great submission!

Developer

Thanks.

Submitted(+1)

I don't know if it was just me but the game window was too small for your game and I couldn't even see the full menu :-/ everything was cut in half

Developer

I was trying to make a WebGL build. Guess you caught me meddling with that.

Sadly the WebGL build won't work. Some camera shader didn't load and just cause a black screen when it is loaded.

Submitted(+1)

I liked the atmosphere of the game.  The mouse was over sensitive for me also.  It was a little difficult to control.  Good work!

Submitted(+1)

I like the idea of this game. The mouse look is a little over sensative for me in v3, it just makes  it a little difficult to controll in tight areas. But the exploration elements work well.