Love the environment you made! It would have been nice to have all keys/orbs spawn at once rather than sequentially as I had to backtrack a lot. Nice job on the submission!
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LifeIn2Dimensions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #62 | 4.152 | 4.152 |
Sound | #371 | 2.667 | 2.667 |
Story | #375 | 2.242 | 2.242 |
Music | #389 | 2.818 | 2.818 |
Theme | #417 | 2.970 | 2.970 |
Mechanics | #464 | 2.727 | 2.727 |
Fun | #526 | 2.545 | 2.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Stylized asset - Animation Starter Pack - FPS_Weapon_Bundle
Comments
The map looks beautiful, and was very fun to explore to beat the game.
Good work! This level reminded me the "Temple of Anubis" map from Overwatch, i like it! The switching vision effect is pretty nice, too. Well done!
Hide and seek, very cool
I enjoyed the game but got dizzy from walking around multiple times, I wish the game can tell you how many orbs or keys left, and a special sound for destroying orbs and collecting keys
Some of these orbs and keys were smartly hidden, I liked it
Beautiful aesthetic! Thought the floating pyramid was a nice touch, nice job!
The first time we run the game we didn't understand what we had to do... after a lot of time walking around the map we pressed randomically "TAB" and after we've understood the mechanics of the game. You need to put some imputs to help the player. Nice location and good work! :)
First time around, I couldn't find anything to do. I missed the part about hitting tab to shift to the other dimension. I ended up restarting to figure it out. Second time around, it took me forever to find all the red orbs. I didn't know how many were left and after I hit the last one I kept wandering around, only to tab out and realize the keys had already spawned. It ends abruptly when you open the door after getting all the keys. I did like the aesthetics, with the items floating in the sky to give it that dreamlike feel. Great job doing this solo!
I'm sorry I ran around the map for quite a long time but couldn't find the red orbs anywhere. Used the pressure plates with the boxes and everything, but nope. I must have missed them somehow completely or something happened in the start and they didn't appear for me.
Game itself looked good as Unreal engine games usually, kind of was missing jump, it felt like I was restricted somehow not being able to jump, since otherwise the movement felt good and the shooting as well.
Good submission though, won't take points away for not finding the orbs, since obviously other have found them, it was just something in my game session!
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