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Arcane Siege's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #110 | 4.049 | 4.049 |
Story | #192 | 3.098 | 3.098 |
Overall | #273 | 3.426 | 3.426 |
Theme | #298 | 3.525 | 3.525 |
Sound | #318 | 3.033 | 3.033 |
Music | #366 | 3.098 | 3.098 |
Fun | #388 | 3.098 | 3.098 |
Mechanics | #427 | 2.869 | 2.869 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Yes, please see the credits in game :)
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Comments
Really liked the art direction! The story and game loop were also pretty cool!
My one piece of feedback is that I found it hard to make the l character go where I wanted him to go.
<3 really well done had a hard time at first but going through the instructions helped a lot, great submission to this game jam. Well done
Very difficult. Probably skill issue lol
Nah, it is a bit janky, thanks for playing :)
Nice game! Really pretty and a nice idea.
This was pretty nice. Completed it on my first go i guess the most confusing was that the resourses is not just for casting but need to be put away in the cauldrons . Overall real nice
Doh... I see your point... I should have done something to draw your attention to the caldron like a blinking light or something... oh well next time :) Thanks for your feedback, I appreciate it
The overall idea of the game is really cool. After you get used to the interface it feels very natural. Also characters interact in quite interesting ways.
This is incredibly pretty. I had a bit of a hard time moving around to precise places (I was probably clicking around too much) but other than that, I got the hang of the mechanics on my second try of the game. Great job!
This game looks great. You put the assets together in a really beautiful way. I really liked reading about your progress as a game dev. I've been on the same road with Unity, banging away at C# for the last year and a half. I think you did excellent work here. Some things are a little wonky, like some movement and combat, but for ten days of work, this is amazing!
Thanks for the kind feedback :)
Very cool, congrats