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MartynasOre

101
Posts
6
Followers
1
Following
A member registered May 21, 2023 · View creator page →

Creator of

Recent community posts

Fun idea, liked the aesthetics 

Nice game got to buy all of them upgrades!

I guess i signed up to play horror game ? :D This was great finished it definitely one of the more unexpected ideas !

Enjoyed the game. I think some pointers or highlighters to where the objects is would have helped a bit but still it's very nice 

Building was a bit confusing  but once understood it was very nice experience with great camera, and attention to small details great job !

This was pretty nice. Completed it on my first go i guess the most confusing was that the resourses is not just for casting but need to be put away in the cauldrons . Overall real nice

Shop could be priced downed or after death some of the score could convert for later to use credits. Tho nicely implemented stuff

This was quite interesting. Didn't expect the upgrades but since they were their they added some variety. The exp or maybe kill count till next upgrade would have been nice unless i didn't notice one. All in all nice

Well done with fully finished submission. 

I get the work and gamedev struggle. Hope this experience motivates you to finish!

Thanks for checking it out. Makes it worth it to have this headache at work now after last ditch all nighter :D

Looks and feels great. Nice submission

The polish wow. And the juice of each attack. Absolutely loved it 

Surprised by the complexity of the idea great job but the hit sound effect started hurting my ears a bit when a lot of enemies attacked at once. Overall good job 

Loved the aesthetics

Felt really nice to place but i was starting to get confused on why was there so many chests in one place just for them to all be empty

Thanks for the feedback but by any chance did you read the description and try building towers their prices are more affordable and the gun was more for a showcase that i have a gun system. But ye my bad for not explaining more in the game itself

My left ear loved it :D. Neat concept tho!

It would heavily benefit from some hit effects or indications apart from that great little game!

The sounds and the wackiness of this game are incredible :D

Nice puzzle game. I don't know if i had this issue alone but it was a bit hard to connect the cables i had to walk backward with the character to push in the cable into the slot. Apart from that great submission!

It looks interesting but the difficulty could be slightly adjusted and more enemies introduced a bit slower. Overall nice submission!  

Well designed game. If there is any complains is that you can reset your jump if you touch the sides or the walls of the platforms i don't think that's intentional since it made some of the puzzles a bit easy. Otherwise nice submission!

Creative idea executed really well! Enjoyed playing it and got to the end!

I liked the music and the parallax background. I feel like that the character could have moved a bit faster. Otherwise idea executed well!

Got to the in five tries it was nice experience. The controls and ambience was especially nice.  Sometimes i did wish it had a engine sound for the bike but i was torn apart would it mess up this serene game or add to it :D

Creative twist but nerves cannot :D

Interesting game

Great submission impressed how much you managed to do after just starting your gamedev journey! 

Great aesthetics, fun gameplay seems really polished. Great submission

Thanks for the feedback!

Thank you for feedback! At this point enough people complained and especially your comment of getting dizzy made me realize that i do need to hotfix it and a sensitivity slider so that all people can play it. Thanks for the feedback! 

I got to making a tower defense game just because i love arknights. So i set out to make one no matter the theme.  In the end instead looking how to make it more synergetic i just wanted to work :D. But your feedback gives me great ideas thank you so much!

Thanks for checking out the game! Ye the movement in top down perspective was really left at just whatever since time to upload was creeping up but it would definitely be a thing to fix!

Damn i wish i thought of them while making them game great feedback thank you!

Thanks for checking it and for the feedback!

Tooltips only come up if you hover over the turret you want to place in the top down view but again that's my bad for nothing having a proper explanation in the game itself. Thanks for checking it out!

Thanks for the feedback! Ye i was pushing pretty thin on my time finishing the game so didn't have much time to tweak the difficulty and just put it up as i felt was just challenging enough for myself the common trap of testing out too much :D

Placing just 2x2 at first playthrough confused me cuz it seemed so optional if i just place bunch of 2x2 cubes and get bunch of score since they dont die out and just stay there till the end. i dont know is that indented or not

pretty challenging game, collisions were a bit sensitive.