Play game
King Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #116 | 3.900 | 3.900 |
Sound | #139 | 3.400 | 3.400 |
Music | #219 | 3.400 | 3.400 |
Overall | #223 | 3.500 | 3.500 |
Fun | #263 | 3.400 | 3.400 |
Mechanics | #268 | 3.200 | 3.200 |
Story | #425 | 2.400 | 2.400 |
Aesthetics | #450 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
A freecam script
Leave a comment
Log in with itch.io to leave a comment.
Comments
Liked the strategy behind protecting the king and the physics based mechanics, really nice job on the game!
took me a while to win but I managed to build him a house lol
Very well-executed, simple concept. I'm quite addicted to figuring out the perfect setup. Well done!
Interesting basis. Lacks a cursor to see where your wall drops and maybe a rotate functionality. Nice submission
Really cool, but I can't seem to figure it out! Can I get a hint? :P
Thanks for playing! Try stacking the bigger wooden wall on top of the small ones, and put a wall behind the king to help him from falling over ;)
Ooh, I didn't even realize I could stack them! That helped a lot, though I haven't quite managed a win yet ^^"
Interesting game, it kinda reminds me of TABS which I enjoy. I don't know if I'm a bad architect, but I can't seem to protect the king for long, lol.
Also I didn't see mentioned in the controls that you can rotate the last placed wall with the scroll wheel, which I figured out on my own.
Thanks for playing! I forgot to mention the rotation controls. I'll add it in the page description.
Omg got totaly obsessed with the game. So fun! It might seem simple but there is so much complexity. Loved it :D If I could move or rotate already added walls that would make my life easier :D
Thanks for playing!!
You can rotate the walls with the scroll wheel forgot to mention it in the description.
Did you use any existing assets? If so, list them below.
-> I forgot to mention we used some sounds and music from Kevin Macleod, check the credits