Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FlameShape

83
Posts
2
Topics
15
Followers
5
Following
A member registered Dec 12, 2016 · View creator page →

Creator of

Recent community posts

Oh wow, I'm extremely happy you enjoyed the game, it means a lot to me, and that it was totally worth making!

Thanks for the feedback!

Thanks for the kind words, thanks for playing :)

Thanks for playing, I'm happy someone noticed all those details!

Thanks for playing and for the feedback!

Thanks for checking it out Dan :D

Thanks for playing, and I agree boat survival rocks!

I see, thanks for the explanation! I know managing time and scope in game jams is hard :) I think the radio and voice acting adds a lot to the experience, but the game could be first person, since while the character model is very pretty it looks off with its A pose, and breaks the immersion a bit. Overall great job, especially for your first game, keep it up team!

Surreal experience, and atmosphere :D

I had a similar idea but went with something else, happy to see this, great artstyle and presentation!

Looks nice, the day/night cycle and the voice acting is great, but I'm not sure what I must do?
Any pointers on what are the controls / objective?

Thanks for the feedback! You're supposed to head generally "North" in the end there is a big tsunami heading your way, but I guess if youre inside the cabing or looking somewhere else you may miss it.
Very good points, and thanks for the kind words.

This was fun, and I dont even like regular chess, thanks for putting the chess engine difficulty on an easy mode, great concept and presentation.

Very interesting twist on the jams Theme, and great art, looks very consistent :)
There was a bug though that left no cards to pick from in the 4th round, and some sound could add to the aesthetic.
Nice execution too, the game feels really polished :)

Thanks for playing! Try stacking the bigger wooden wall on top of the small ones, and put a wall behind the king to help him from falling over ;)

I like the interpretation of the theme, and the art is solid.

The animations in the begging looked great, fun game :)

Great work! The atmosphere feels tense and GUI design is pretty solid.

Thanks for playing! I forgot to mention the rotation controls. I'll add it in the page description.

Thanks for playing!!
You can rotate the walls with the scroll wheel forgot to mention it in the description.

Did you use any existing assets? If so, list them below.
 -> I forgot to mention we used some sounds and music from Kevin Macleod, check the credits

Try using a mop and see if it helps.

Thanks for playing!

Very immersive, I love the artstyle and sounds. The boat is moving a bit too fast, and the night could have been a bit darker. Also when you fail you have to restart the game. I really want to play more of this, wish it was longer.

Good environment, narrative design and atmosphere and the sound design is very unique!
But I have to say that the introductory questions are hard, and probably stopped many from playing the game. You should probably include the solutions in the games page, to help people not knowledgeable on those topics from needing to search them up on the internet (plus when they do, the alt tab doesn't work so they have to refresh the page :) ).

The artstyle, font choices, audio design and color pallet, are all really excellent. I felt like the mouse sensitivity was a bit low on my machine. Also I don't really enjoy reading a lot of text, and sometimes the fonts were a bit hard to read for me. The parkour part of the game was a lot of fun.

Thanks for the feedback! Camera animations took up most of the development time, and I had a lot of fun making them!. I'm really glad you liked them. Thanks for the feedback about the atmosphere and sounds too.

Very high quality game, I usually comment things that need to be improved as constructive feedback, but I think this game works very well and achieves its purpose. I love the retro theme, the alien invasion, it all feels very cozy and nostalgic.

Nicely done, I love the aesthetics. Its impressive how many languages the game is available in.

Feels polished but I couldn't find the flashlight to progress. The save system also didnt work for me. Once I managed to avoid the first monster, by running into the room, but then I died onec I tried to exit it. Generally though nice use of assets, and for a jam game it feels like a really good base to expand upon!

Without getting into spoilers, the monster took them ;)

Yeah we run out of time unfortunately.

Thanks for playing, and for the feedback!

Hi, I may be interested, I have some free time next week.
How to contact you?

Nice little game.
How is the game related to the theme?

I've tried it again and it works now, sorry about that. I am using Firefox btw.

Cool game, interesting interpretation to the theme and cool models. Sometimes it can get a bit boring and the gameplay is not too challenging, but I think if you further develop the concept and add some lore, it can become an intriguing game to play.

Neat game with a fun mechanic. A thing I didn't like was that once you get on a moving platform, you have to keep moving to stay on top of it, else you fall. I know this is a unity problem, but I think there are some solutions to it. Anyway, good game overall, I love the neon aesthetic too.

Interesting concept, cool graphics, and nice atmosphere. The tutorial was a bit confusing and it took me a while to understand the mechanics, and the controls could be smoother, especially the shooing. Nice choise of music. Overall this is a very good and polished game.