Play game
Meowtmares's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #103 | 3.485 | 3.485 |
Fun | #123 | 3.667 | 3.667 |
Story | #176 | 3.121 | 3.121 |
Overall | #191 | 3.576 | 3.576 |
Music | #238 | 3.364 | 3.364 |
Mechanics | #247 | 3.242 | 3.242 |
Aesthetics | #301 | 3.545 | 3.545 |
Theme | #369 | 3.364 | 3.364 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
Kenney assets, Sounds from pixabay (levelup by floraphonic, whistle), Brackeys coin sound, Small slash FX by sagak-art-pururu, Silkscreen font, Pixelify Sans font,
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really enjoyed this game, the dialogue is charming, and there's something unique and fun about it - really great job on it!
Thank you! We’re glad that you gave it a shot :)
fun game, on the webgl version it freezes when there are a lot of enemies. maybe try to add the enemies to a pooling system?
I am a total beginner to game dev, but when I checked a little bit on this stuff, it's probably not so easy as you say it is to do something like this, especially for web but even just anyway. I guess though it might depend what the enemies are, how many of them there are and some other things.
I hope you will continue to work on the game . Even after the Jam.
One of the improvements that I’ve had in my mind is to reduce AI update frequency (including navigation) relatively to amount of enemies and have these updates slightly offset so they dont all spike the same second… But haven’t done any research on best practices yet. Thanks for playing the game!
Very nice! That escalated quickly :D Great work!
Very FUN and UNIQUE idea on this game! AWESOME WORK!!! GREAT ART!!! NICE MECHANICS!!! This was a fun challenging game. Loved it.
Love the mix of tower defense and survivor games :D
Soundeffects are very fitting! And it's a clever idea to use the "fact" that cats are scared of cucumbers :D
Once I reached a certain amount of enemies the fps tanked so unfortunately I had to stop playing.
But I had a blast nevertheless! :-)
WOW! The sound design on this is SOOOO lovely, super cute! Keep making games :)
Great use of sound effects, they remind me of puppy cat. Shiny cards deserve a chef's kiss. Great job!
Hahaha what a great and random idea, loved the shiny card effect, props to whoever did that
I probably should have spent limited jam time on something more important… but I wanted shiny ✨
this is the way
At last, the lore behind why cats are so afraid of pickles. Makes total sense. Heartless destroyers of peaceful box villages.
It's an addictive, snappy loop! Tower defense / village management has always seemed like the obvious addition to the Vampire Survivors formula in my opinion, don't know why I haven't seen it attempted until meow.
The memes were true all along! Thanks for playing and for your honest feedback!
I liked it, I had fun but got caress and died at some point. Cool!
Thanks for trying out the game!
Such a fun game. I was too lazy to install the desktop version and therefore needed to stop playing in some point, because the browser version became unplayable and incredible laggy with more enemies. But you already wrote that as a remark under the embedded game. If I didn't have to stop due to that I would've also played it a bit longer, because it was real fun. And it even looks like there is more potential/ideas, since a couple of boxes didn't have a real functionality yet. Can't wait.
Good job!
Thank you for taking time playing and writing a thorough review :) Next time definitely I will playtest browser version more!
Also I wanted to say that I really like the graphics. The kitten (at least in the start screen) look self drawn, but in a cute way. I adore this!