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Glorpo's Jam-o Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun gameplay | #1 | 4.263 | 4.263 |
Setting, story, characters, and world | #2 | 4.632 | 4.632 |
Blind-friendly and good use of audio | #6 | 4.158 | 4.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fantastic game, It has great accessibility, the UI is so easy to navigate and the game mechanics are fun.
Glorp!
Cool game. Interesting concept. Great sounds. Although I don’t like games of this genre, I liked the atmosphere. But I didn’t understand why there was so much fruit here. I thought somewhere there was a food processor that could be used to prepare food for him from different fruits.
Definitely one of the best games in the jam, no question!
It's got a great, wacky concept and a charming character, trippy and unique sound design, and fun mechanics!
The controls are logical and I always appreciate the inclusion of controller support. We even get mouse support here on top of that.
We have plenty of volume options which is always helpful, and the TTS speed control is a very nice addition.
The game was a breeze to pick up and play with solid instructions on the itch page, and the point and click style interface was easy to use, especially with the addition of audio positioning on object labels.
I wish that the fuel put into the core would leave the room, and instead that the core would just say the amount of fuel loaded when tabbing over it, to cut down on clutter a bit.
I don't mind extraneous objects for flavor, but being able to filter them out would be nice for when you just need to get to the important items quickly.
Sometimes I wasn't able to leave a room until clearing my target, and I'm not exactly sure why.
At high speeds, the TTS tends to cut the start of words off and sound strange. I hope that maybe Screen Reader support could be added at some point.
I wish that there was a way to limit the maximum panning distance for people like me with some hearing damage. I know that's kind of an extra, but there are more of us than you might think, and it's more common as we age too.
I really enjoyed this game, and I can feel that it had allot of heart put into it. Thank you so much for participating in the jam, and I would love to see you back here next year! I'm excited to see what you might do. :)
I'd also be willing to pay for this game if it's expanded, and I doubt I'm the only one.
Thank you so much for your kind words and detailed feedback! These are all great suggestions, and I'll look into them for future updates, and hopefully an expanded release with more missions. And I plan to be back again for next year's jam, too!
Wow that's awesome! I'm really glad to hear it. And good luck on the voting... Only a few hours left to go! Personally, I'm 100% sure you'll place in at least the top 10, and you would deserve it, too. You might even make it to the top 5. Stiff competition this year though!
Cute protagonist and mechanics!
Loved everything about this game, super cute and controls were easy to understand and use. Would have been great to be able to move faster, but other than that, I really enjoyed it!
Loved this game!
It work well, Glorpo's design/movements/physics are really enjoyable. It's easy to imagine all kinds of levels and puzzles with this character!
I don't know if the game is doable without vision, but I enjoyed it thoroughly!
I'm glad you enjoyed it! I do plan keep working on the game and add more missions, and try to make the gameplay more inclusive. It's possible to complete the game without vision by using the targeting mechanism, but it's not as fun or interesting for blind players as for sighted players, which I regret and hope to improve in the future.
Thanks for playing, and for the feedback!
The game is good and I like the art. The character match very well with the core mechanic. Glorp 😝
Neat puzzle game! Its a lot of fun to swing around and eat stuff.