Play Cube Swing
Cube Swing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #12 | 4.067 | 4.067 |
Gameplay | #15 | 3.933 | 3.933 |
Overall | #20 | 3.920 | 3.920 |
Theme Use | #22 | 4.333 | 4.333 |
Originality | #25 | 3.933 | 3.933 |
Design | #45 | 3.333 | 3.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Fast-paced parkour game
What was the most challenging part of making your entry?
Finding people to work with
What was the most fun part?
Watching the game turn into a game
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Comments
That was fun and challenging! I really liked it! But you can complete it by moving below the level (though it's still not so easy)
I left that path in on purpose just to give more choice
AoT fan here too, I loved the movement. I didn't get it at the beginning, but as soon as I saw the second hook I knew what to do. To go full Ackerman style!
Cool but it was hard
That was fun and a really unique movement style! Reaching the end felt very satisfying as the gameplay was difficult, but in a good way :) Nice work!
Really fun game, loved the kind of Shingeki no kyojin inspired grappling hook (idk if this was your inspiration), the game is really hard to play, i wasn't able to finish it but enjoyed a lot ^^
congrats for the physics programming ^^
It was my inspiration, love that anime
Definitely a fun game! Love grappling hooks! One thing is that you can totally spoof the game by going under the level. Makes it really easy just to not do any of the content and quickly make it to the goal. I also wish there were more frequent checkpoints.
I made it so you could go under the level to give the players another route. I also don't have enough of a level for more checkpoints really
that was pretty fun. The music got annoying after awhile though. Are your grappling hooks suppose to stay attached when you die?
No, I'll fix
Yay for spidercube :D
Great game! Only issue is that I can just swing under everything and get times like this.
I left it so you could go under on purpose to give another route
That was great! love the grapple mechanic! Well done.