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A jam submission

Galactic QuestView game page

Momentum-Managment Turn-Based Strategy Proof-of-concept
Submitted by origamiscienceguy — 1 hour, 7 minutes before the deadline
Rated by 4 people so far
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Galactic Quest's itch.io page

Jam ROM submission

Ok - understood! I attached the GBA ROM file as "MYGAMENAME_jam.gba".

Type of submission

Game

Open Source Repository URL
https://github.com/origamiscienceguy/Galactic_Quest

Tags

Strategy

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Comments

Submitted

Unbelievably SICK intro and menu. It's all put together so well. I really think this has some legs and would love to see it become developed into a solid strategy game. Very nice work!

Developer

Thank you! We were all very proud of the intro and main menu as well. 

Submitted

some of the most polished menus i've seen in the jam so far! and i really like the idea of a turn-based strategy game where you hand off the GBA between the players. i bet this'll be a very cool way to have some interruption-tolerant async multiplayer on the go once battles are implemented :D

Developer

Thank you! I'm glad the work spent on the menus was appreciated. I do intend to make a full game using similar ideas, but that will unfortunately be a long way off, as my priority now is developing the audio engine used in this game.

Submitted

I don't think it's a good idea to have players control 36 starting units unless there's a way to command large group all at once. Otherwise it's just too tedious. Also having them move one at a time at the end of turn takes a really long time.

Developer

All valid criticisms. Once it became clear that we weren't going to have a playable game by the deadline, it became more of an excercise to show what the code COULD do:
-Display a huge map
-Display lots of ships on screen
-Handle an arbitrary number of ships stacked on top of each other

I do intend to turn this into a complete game, but not by continuing development of this. The full game will be rebuilt from scratch based on what I learned.