I had fun with the game, cool concept and the palette and music were really nice for the atmosphere.
I did find the hitboxes and one-hit deaths a little unforgiving though, including several deaths before realizing that the player character and enemies can move behind and through the drill, that felt a bit strange to get used to.
I also noticed you could escape what appear to be the level boundaries, and move into the void. I think I did hit some actual bounds when I tried moving away but I couldn’t tell for sure, worth looking into.
Great work on the game!
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