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GD24's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #295 | 2.286 | 2.286 |
Soundtrack/SFX | #355 | 1.071 | 1.071 |
Interpretation of the Secondary Theme | #359 | 2.071 | 2.071 |
Overall | #374 | 1.786 | 1.786 |
Gameboy Soul | #376 | 1.786 | 1.786 |
Graphics | #378 | 1.714 | 1.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
in the secret ending it gets kinda spoopy
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Comments
way too difficult…and not much of a spooky theme… but well done anyways!
Way too hard for me! Would have liked a tripple-jump xd
It certainly is an interesting idea, and as a person who has played multiple rage games before, this certainly got me quite enraged HAHAHAHAH
Unfortunately there is no sound effects nor music which really could've helped, and also binding the jump to instead be something like O/P with AWSD or binding the controls to be ARROW KEYS + Z/X would've really helped, especially since it's supposed to be a gameboy game.
All in all, not a bad submission, keep working on it and I feel that you can have a banger!
Also the intro text is super long and not that great for the eyes, so making it skippable may make it better
why do you just.... in the second ending can you explain ?
in response to your question you took a pill in the beginning presumably connected to the game that had a small glitch if you didn't die once
it's a good game for people who are into this genre. I feel like the movement controls should have been put on the right side, on the arrow keys, since most people are right-handed
it's a good game for people who are into this genre. I feel like the movement controls should have been put on the right side, on the arrow keys, since most people are right-handed
This game is brave enough to ask the question "how far would you got for $5 and the ability to double jump?"
Made me break my keyboard
The rage builds up really fast here! Nice one!
Super simple idea, pretty rage inducing haha! I quite like the ilusion of tetris blocks falling as you’re jumping up.
Not sure how long it is but this part will keep me up all night..
A lot rage inducing, good job!
just out of curiosity have you gotten the second ending
I haven’t, but I think the only reason is the long intro text. If there was a way to speed it up / skip it I might try!
thanks for the suggestion I think I will probably implement it after the jam