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How does your game meet GBJam's theme?
in the secret ending it gets kinda spoopy
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why do you just.... in the second ending can you explain ?
in response to your question you took a pill in the beginning presumably connected to the game that had a small glitch if you didn't die once
it's a good game for people who are into this genre. I feel like the movement controls should have been put on the right side, on the arrow keys, since most people are right-handed
it's a good game for people who are into this genre. I feel like the movement controls should have been put on the right side, on the arrow keys, since most people are right-handed
This game is brave enough to ask the question "how far would you got for $5 and the ability to double jump?"
Made me break my keyboard
The rage builds up really fast here! Nice one!
Super simple idea, pretty rage inducing haha! I quite like the ilusion of tetris blocks falling as you’re jumping up.
Not sure how long it is but this part will keep me up all night..
A lot rage inducing, good job!
just out of curiosity have you gotten the second ending
I haven’t, but I think the only reason is the long intro text. If there was a way to speed it up / skip it I might try!
thanks for the suggestion I think I will probably implement it after the jam