I posted a post-mortem here:
https://meheleventyone.com/2016/10/17/gbjam-post-mortem-void-dogs/
Criteria | Rank | Score* | Raw Score |
Overall Gameplay | #48 | 3.600 | 3.600 |
Graphics | #54 | 3.933 | 3.933 |
Overall | #82 | 3.417 | 3.417 |
Sound | #100 | 3.133 | 3.133 |
Gameboy Feel | #177 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I posted a post-mortem here:
https://meheleventyone.com/2016/10/17/gbjam-post-mortem-void-dogs/
Nice! Really fun although I wish there were some sort of HP/lives system (instead of starting over from the beginning) since the hitboxes are a bit hard to learn. Also it got super intense & fun when the clones showed up, I wish that came earlier! Graphics are pretty great too. Nice work!
That palate is gorgeous!
I kind of wish that I could see my score after I die, but otherwise I really enjoyed this.
Cool entry! I liked the asteroid proximity mechanic, it really encourages the player to take risks in otherwise fairly easy situations.
Feels good to play =D.
Love your color palette. Really serves the game alot.
The music doesn't really feel Game Boy like though ^^. But meh...
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