The ideas was very interesting, and the getting waves to form was satisfying, but maybe I just am not a true gamer I was struggling with the little guy in the canoe. I had to reset because my tentacles got so long they would spaz around that is how after I restarted (they guy flew off the screen) my big tentacles hit the guy and his cursed canoe! but then the second level felt much easier, the third took a bit but felt doable.
I would make clock wise circles usually to the left of the target to make waves and just move in those circles and try and time them to make them bigger not sure if I was doing it wrong.
If you are using unity if you go to the canvas you can lock the ui to be anchored to a specific point
nifty Idea , I thought the water physics was interesting.
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