Play game
A Dark Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.073 | 4.073 |
Did your audio enhance the player experience | #4 | 4.200 | 4.200 |
Did the audio fit the game style and design | #5 | 4.267 | 4.267 |
How essential were the audio cues to the gameplay | #5 | 4.467 | 4.467 |
Was the game fun to play | #6 | 3.700 | 3.700 |
Were the audio cues clear to understand | #9 | 3.733 | 3.733 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you were selected as the wildcard would you continue in the competition?
yup!
Leave a comment
Log in with itch.io to leave a comment.
Comments
An excellent moving game with beautiful story telling - maybe you can have an auto click on the audio button on the first scene to show dummies like me how to do it :)
haha. A surprising amount of people (to me at least) seem to not realise that the audio button is necessary. I’m not too bothered, as the first levels are mostly there as an introduction to the mechanics, but if I do create a post-jam version I will definitely add some cue to help the player realise they need to press that.
All 5 stars from me! Really simple to understand but engaging gameplay. VERY impressive that you wrote the music and did the pixel art. If I had to make a suggestion, it might be to use a little less text, to leave the scenario a little more mysterious.