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A jam submission

ParaShootView game page

Get as much points as you can get and survive the landing!
Submitted by chillstrand — 1 hour, 55 minutes before the deadline
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ParaShoot's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#123.8183.818
Overall#133.6823.682
Gameplay#153.5003.500
Fun#183.4093.409
Audio#193.1823.182

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
1

Does your game include art/sound packs or pre-prepared code?

Yes

If yes, please provide the source of the packs used
Sound effects obtained from https://www.zapsplat.com
Music from https://www.zapsplat.com

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Comments

Submitted

It's a pretty simple game, but that doesn't take away from the experience in the slightest. The character controls really smoothly, the game gives you plenty of warning for when you need to pull your parachute, and it's fun weaving in and out between obstacles and learning how to get more and more points with each go at the game you have. I'm always a sucker for the pixel art aesthetic, as well, so it was nice to see it used here. 

Developer

Thanks for playing! Glad you like it, pixel art is growing on me haha. This is the third little project I make with pixel art, so I'm slowly getting into it! :)

Submitted

Seems like a pretty fun game. Not sure if I'm missing a cue somewhere, but I didn't realize I could shoot anything until I read the comments here. Agree with the others here that it could be expandable and make for a nice little game on a mobile device. 

Developer

Thanks for playing! Yes, that is a good point, I actually didn't make it clear enough that you get to fall slowly AND shoot when using the parachute. I'll make sure to think about feedback more next project! :)

Submitted

Lovely. I really liked the art and a simple quick experience that made me want to try again. The control feel was excellent. Plenty of juice

Developer(+1)

Thank you for playing! Appreciate the love! :)

Submitted

Fun little game. Felt good to play, balancing between the manoeuvrability freefall gave you and the shooting the parachute mode had was interesting.   I could definitely see how you could extend it out into more elaborate levels given more development time. 
Nice!

Developer

Thanks for playing! Glad you like it, I think a couple of levels would do good so you get into the rhythm and have more elaborate traps and stuff. :)

Submitted

You quickly get used to the game. It was short but fun. Totaly expandable and would be nice as a mobile game. Well done :)

Developer

Thanks for playing! I'll make sure to tweak the balance a bit now this week to make it a bit harder. :)

Submitted

A fun little level! I couldn't shoot though. Was that part of the game not implemented yet, or is it because I was playing on a tracker pad? Well done submitting as a solo dev, I've been there before and it's a lot of work. Thanks for sharing.

Developer

Thanks for playing! It might be because of your tracker pad, since the game uses a mouse. It's tough as solo dev but also a very rewarding experience!

Submitted

Simple but really effective, nice work! I would have loved to make a parachute game, but my team didn't let me :(

Developer(+1)

Thanks for playing! It was fun making it, would recommend making a parachute mechanic!

Submitted

I loved the visuals and the sound effects. Thought it was an interesting idea but I think that after 10mins it starts to get boring. Anyways great game!

Developer(+1)

Thanks for playing! Yes, the retention is definitely not there, it's more a proof of concept than anything!

Submitted

Fun game! This was highest score I could get haha

Developer

Well done haha! I don't think I've made 700+!