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RoboJack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #31 | 4.211 | 4.211 |
Overall | #141 | 3.982 | 3.982 |
Presentation | #312 | 4.088 | 4.088 |
Originality | #813 | 3.649 | 3.649 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Take control of multiple robots. Some robots cannot be controlled. you can only control one robot at at time. robots remember the last thing it did before you loose control over it
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Hey, I really like your game :) it was easy enough for a platformer-fail-girl like myself to play through without too much torturous sads, and I really liked how intuitive the gameplay was! I could suggest adding some music (togglable), but the sound effects are super cute!
The music is togglable but it mutes the sfx as well. anyways, thanks for actually finding my game and playing it! Really appreciate it!
Ah whoops, didn't find the music ^_^ Cool game!
Really solid one - didn't feel too out of control but I understand the connection to the theme either way. Congrats on the submission!
I agree with it not feeling too out of control. The idea in my head sounded better than when I implemented.
Anyways, big thanks for playing my game!
Great visuals, audio, and very challenging gameplay that also fit the theme
I enjoyed watching you play! Thanks for the ratings!
This game does a good job of slowly unraveling a complicated ruleset, and the polished music and graphics keep the whole experience moving along at an energetic pace. I would play more levels!
Thanks for the well written review! I actually have more levels in my mind with more elements. I haven't added much shooting mechanics for example. Also thanks for playing!
Great Mechanic. I still don't know how to pass 2 levels in the game. Great level design. Very clever.
I love the art and the game mechanic is really cool
Beautiful art.
The mechanics are clearly explained through level design. Making units stack on top of each other without bugs is not trivial, so good job.
The puzzles are inventive. I liked that there is very little superficial complexity there: almost every element is part of the solution idea.
Awesome!
Love your comment! It's so nice of you to write such! I'm glad you enjoyed it!
Wow, this is a really polished little puzzle-platformer! The fact that this was made in only 48 hours is really, really impressive! It has neat mechanics and puzzles too, and a few of them had me scratching my head for a minute (although I'm really bad at puzzle games lol)
Thanks for playing! I don't know how but I managed to make this more polished than a 96 hour game jam I did before
Loved it! Some really cools puzzles here, especially with the screen-wrapping. I do think it plays a bit loose with the theme though.
Thanks! When I came with the idea, it seemed to fit the theme really well. Somehow, it didn't really meet its expectations. I still like how it turned out. Thanks for the great comment!