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Getting up it's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3133 | 2.395 | 2.395 |
Originality | #3464 | 2.558 | 2.558 |
Overall | #4079 | 2.163 | 2.163 |
Presentation | #4790 | 1.837 | 1.837 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you controll a cube that bounces around in a difficult to manage way, also the player movement is based around the orientation of the level, not the camera, alltogeter, the cube is very much out of controll
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Watching Mark Brown play it was priceless, thank you!
Well, gave it a couple of hours, but the farthest I could get is on top of the third vertical block. It doesn't seem like you can jump high enough to get to the next block and I'm not about to try to get to that part again: https://imgur.com/a/lvOg6kh
Simply moving around with the cube is really satisfying, and quite challenging!
You could do a lot with this!
Watching Mark Brown play it was priceless, thank you!
I really quite like the physics based tumbling gameplay! This could play well as some kind of sumo wrestling thing with cubes.
Interesting idea, the cube is very hard to control and the camera is so clunky. Good luck on the next projects!
Our clusterfuck: https://itch.io/jam/gmtk-2020/rate/700753
A neat idea. Looking forward to your future work