Amazing game, make it a mobile already, cheers.
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Launch Day (GMTK 2020)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #138 | 4.290 | 4.290 |
Fun | #461 | 3.594 | 3.594 |
Overall | #528 | 3.609 | 3.609 |
Originality | #1902 | 3.145 | 3.145 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The space shuttle get out of control from time to time
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
The aesthetic is very pleasing. I like that you took the preexisting avoid-em-up genre and put a twist on it. My only thing is that the controls could've felt more fluid but that's just me nitpicking.
This is a fun little game that would do well on mobile! Dig the gain more fuel mechanic. I also dig the can't change lanes bit as well, but sometimes it leaves the player to have to guess which lane will be clear for long enough to fix the malfunction. Makes it hard to feel like once can "Git Gud" so to speak. Had fun with it :) Art/Music really meshes well. good job.
The music and art goes well with the game. Would love to see this game on mobile!
Like other people have said, I love the art and music! I found it kind of hard to react in time to incoming objects, so it ended up being more a matter of memorizing the order that you encounter objects in.
Love the way it looks! Gameplay wise I like the risk vs reward aspect of seeing where something is going to fall but not knowing if it'll be fuel or death coming for you, so you have the choice of waiting below the signal or playing it safe! My highscore was 14732 :)
Can I ask you? What is the name of the font that you used on the game? (It fits perfectly with the game)
The game art looks amazing! I liked the concept of the game! Great work!
The art and music are right up my alley.
I enjoy the threat of the occasional malfunctions, but if the team can find a way to indicate these more efficiently via the GUI to reduce the amount of reading, that would be even more compelling, and might fit the aesthetic really well. This game gets a lot of mileage off such a simple premise -- just a bit more complexity would raise it to new heights.
Thank you for your constructive opinion! I really like your suggestions, I'll keet that in mind if I release it on the Google Play Store! I would love to have a team, unfortunatly I'm a solo dev. My main efforts went on the art style and music, I was a bit late when I decided to put text as a warning! Anyway thanks, I'm glad you enjoyed it:)
Beautiful game with nice art and music. The background colors were amazing. The gameplay itself was fun and randomized but in an optimal way
Absolutely beautiful game, with great music and an interesting concept. Nice work.
Damn the presentation on this is fantastic! I really like the way the theme was incorporated and how much panic it causes as I try to choose a lane to be stuck in. Good job!
I really love the art style, the game is very polished and nice looking, the controls are simple and easy to understand, everything is explained well and I think its a game people would get addicted to. Great job!
The game looks nice and I like the progression of the background! Randomizing the asteroids and oil cans would improve it a lot and result in better gameplay.
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