Play Lost Gravity
Lost Gravity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #532 | 3.534 | 3.534 |
Overall | #599 | 3.562 | 3.562 |
Presentation | #808 | 3.671 | 3.671 |
Originality | #1378 | 3.384 | 3.384 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Gravity in this game is out of controll an turns on and off resulting in an interesting puzzle game
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
This is a nice submission that fits the theme well. Personally, I had a lot more fun with the WASD keyboard movement than the mouse flinging. And the spikes flying at me tended to feel more frustrating than fun (maybe I just suck at the game!). The game is polished and plays really well, good job!
Fun game, liked the minimalistic look, had to get used to the controls, but it was a really nice game!
Nice game! I love the minimalist look, I really enjoy playing it, maybe more random changes between the control modes will make it more interesting.
Great level design! Good work!
it's an odd game but i had a lot of fun with it,
the game is super cool, however I found a problem that the walls where colored too similar to the backround and sometimes I had to stop for a while to see where there not any walls... still this is a very cool game you could expand upon
That's a pretty cool idea. It controlled pretty well, though the gravity changes seemed a little bit random.
Fun idea to switch the control scheme during the level! I had trouble controlling with keyboard at times, it seemed to be unresponsive while moving? Maybe I missed something about the mechanics though. Still was able to complete it however!
Really cool, nice looking game! Would have been nice to have had a bit of an indication when gravity was about to shift, but still a very fun experience. Good job!
Interesting game with a cool balance between analogue and digital controls. Also has nice clean graphics
this is a fun game, even though i would have enjoyed the puzzles more, if the gravity wouldnt have turned off every now and then, since then the puzzles became very easy. on the other hand this made me feel like i was just really good at the game and created a great flow! the music and art were also really nice! to conclude: the game was great but it could have been a little harder!
Interesting idea. It's a little rough around the edges and a little chaotic, but short enough that it doesn't really matter. Liked the minimalist style!
I'm always a sucker for minimalistic design and this one knocks it out of the park. Love it. You do have to get used to the controls, but once you got it - it plays nice.
The slow build up of the game also works very nice!
Great game!
Damn the animations are so sick, and such minimalism, awesome
This felt nicely polished! All of the levels felt fairly well thought out, although it might be interesting to play with switching back-and-forth between the two modes more often (most of the levels only did this once, AFAICT). Nice work!
Yes I know due to a bug i wasn't able to put it in in time. However now i fixed it and maybe i will update the game after the jam is over. But thanks for the feedback!
I like how there is pros and cons to both ways that gravity functions. I think it would be cool to switch modes at will so it takes more strategic thinking. Your text within the game reads my mind and I laughed at it. Great job!
I enjoyed the gameplay and really liked how well the music fits!
The controls caught me off guard at the beginning but made more sense as it progressed
Would love to see more levels in the future!
I liked the game. It's an interesting blend of puzzle and precision games.
On the other hand, I am not a fan of switching controls from keys to mouse while playing a puzzle game. Nice take on it though!
The art was a bit simple, but it was quite fun. I made it to "I see your good", that one was too tricky for me.
Fun! I like how the zero-g has extra difficulty from the spikes that fly around. Great job!
I Love the minimalistic visuals, alternating movement mechanics is a very intresting idea ! Good job