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Rotato Ship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #50 | 4.143 | 4.143 |
Overall | #80 | 4.071 | 4.071 |
Presentation | #101 | 4.343 | 4.343 |
Originality | #930 | 3.586 | 3.586 |
Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The levels rotate constantly in different directions. There is also a time limit.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Great implementation of the rotation mechanic! It is well integrated and not like some forced gimmick. For example, the robotic voice announcing the direction is both informative and helps sell the vibe. One of the many smart design choices you've made in this game! I loved playing it, hope you had fun making it :)
Thank you so much for all the kind compliments! We had a great time making this and hope to participate in many more game jams!
I loved that it wasn't a randomly selected turning mechanic but an integral part of the way the level's were designed. From a strictly playable perspective it makes more sense to have like a visual UI cue that shows where rotations will happen to make it 'fair' but it's wayyyy cooler for the experience that you don't know what to expect. Also really pretty game!
Thank you! It definitely would be interesting to make a version of this game where the triggers for rotation are visible to the player, but we decided not to go that route by using invisible areas to match the theme better.
Nice concept! I really like it that it doesn't turn by random. Well done!
Thank you! It was important to be able to incorporate rotations as part of the level design.
I liked it, simple idea and good execution!
Thank you!
This is absolutely amazing. Reminds me of N+, snappy controls, fun art with some spirit, and a great track. The spirit of the game is great and you get a sense of the joy and mischievousness of gaming. This deserves some recognition, especially for how put together it is in the 48-hour time frame. Cheers.
Wow! Thanks so much for your support! We're really happy that we could add some humor in the time frame and give the game some life. Cheers!
I absolutely love how the sun gets bigger as it goes on, that and the timer being present in the top left at all times creates a really great sense of tension. The story is also very fun. Great job!
Thanks so much! Fun fact: the sun actually uses a flat texture and rotating it causes that wiggly effect, a cool effect we found during development!
Wow, that's an amazing way to save time, I didn't notice it wasn't just animated normally and it looks great. Nice job.
On all fronts, a phenomenal entry: awesome artwork, a whimsical story, and solid gameplay that embodies the theme. I think the attention to adding a opening and closing cutscene puts this a mark above the rest as a jam game. Bravo!
Thanks so much!
Super polished and a lot of fun! The timer and the rotations made for a really tense experience. I can see a final version of this being really good for speed runs, and it might be nice to build in some rewards or something for finishing with a certain amount of time on the clock.
I did finish with quite a bit of time left (but this is the only jam game I've finished so far!). Maybe in a final version that can be tightened up, and maybe add in some optional checkpoint rooms where you can activate a reverse thruster or something that will push the space station away from the sun for a bit and extend time that you otherwise wouldn't have enough of.
Great, stylish visuals, too. I took your advice on the fullscreen. :-)
Really really cool! Nice job.
Those are all incredible ideas! We like a good challenge and so we're really happy that the game has speedrunning potential in it!
The first time the ship rotated it was nuts, but then I found myself waiting for it to happen to make play easier...nice job!
Thank you!
Very polished! Found having to wait for the ship to turn a bit frustrating, but the controls are tight. Great work!
Thanks!
Amazing game! The time limit makes it very unforgiving so I couldn't finish it but I'll definitely try again when I have some time. The art is super clean and the level design is really good.
Thank you for playing! I'm sure you'll get it next time!
Really good! Nice art, nice sound, very polished platforming mechanics (I know from experience how hard that is to do in a game jam) and a fantastically fun rotation mechanic to top it off.
When the game started, I thought I was going to dislike the global countdown. But I like it. And I love the sun getting bigger and bigger in the background, it created a wonderful feeling of suspense.
It's maybe a little clunky if you're moving around while it rotates, but hard to fault you for that. Very well done!
Thank you so much for the wonderful feedback!
This do be good though, good job
Thanks for playing!
This was actually one of the ideas I considered!
Great execution! Good level design!
Thanks!
This was actually one of the ideas I considered!
Great execution! Good level design!
Enjoyed the gameplay, the global clock of eminent impact, the difficulty. Fun experience!
It was really exciting making a game with a global time limit! We thought it would help the theme a bit. Thanks for playing!
Great music, visuals and level design. A very polished experience overall!
Thanks!!
The game us really cool, though I would see those spike balls in tight hallways would follow me in nightmares.
Thank you! The floating enemy took some redesigns to get right.
Wow this is a serious contender to top 20 here! Perfect storyline, amazing gameplay, and the art is fantabulous. Another thing, i have a very bad PC and it ran like butter! The only thing i could possibly recommend is to escalate it even further, make it crazier! You could make this a full mobile game! Amazing Work!
Wow! Thank you so much for the support! It was so fun to make and we’d love to do more with it.
Yes a mobile game would be amazing! your current ratio is a bit off though so it will take a lot of work, best of luck!
Fun game and love the name
thanks for checking it out!