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A jam submission

Rotato ShipView game page

A Rotating Platformer with a Time Limit
Submitted by CEG.exe — 28 minutes, 17 seconds before the deadline
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Rotato Ship's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#504.1434.143
Overall#804.0714.071
Presentation#1014.3434.343
Originality#9303.5863.586

Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The levels rotate constantly in different directions. There is also a time limit.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 70 · Previous page · First page
Submitted

Great implementation of the rotation mechanic! It is well integrated and not like some forced gimmick. For example, the robotic voice announcing the direction is both informative and helps sell the vibe. One of the many smart design choices you've made in this game! I loved playing it, hope you had fun making it :)

Developer(+1)

Thank you so much for all the kind compliments! We had a great time making this and hope to participate in many more game jams!

Submitted

I loved that it wasn't a randomly selected turning mechanic but an integral part of the way the level's were designed. From a strictly playable perspective it makes more sense to have like a visual UI cue that shows where rotations will happen to make it 'fair' but it's wayyyy cooler for the experience that you don't know what to expect. Also really pretty game!

Developer(+1)

Thank you! It definitely would be interesting to make a version of this game where the triggers for rotation are visible to the player, but we decided not to go that route  by using invisible areas to match the theme better.

Submitted

Nice concept! I really like it that it doesn't turn by random. Well done!

Developer (1 edit)

Thank you! It was important to be able to incorporate rotations as part of the level design.

Submitted

I liked it, simple idea and good execution!

Developer

Thank you!

This is absolutely amazing. Reminds me of N+, snappy controls, fun art with some spirit, and a great track. The spirit of the game is great and you get a sense of the joy and mischievousness of gaming. This deserves some recognition, especially for how put together it is in the 48-hour time frame. Cheers. 

Developer

Wow! Thanks so much for your support! We're really happy that we could add some humor in the time frame and give the game some life. Cheers!

Submitted

I absolutely love how the sun gets bigger as it goes on, that and the timer being present in the top left at all times creates a really great sense of tension. The story is also very fun. Great job!

Developer

Thanks so much! Fun fact: the sun actually uses a flat texture and rotating it causes that wiggly effect, a cool effect we found during development!

Submitted

Wow, that's an amazing way to save time, I didn't notice it wasn't just animated normally and it looks great. Nice job.

Submitted

On all fronts, a phenomenal entry: awesome artwork, a whimsical story, and solid gameplay that embodies the theme. I think the attention to adding a opening and closing cutscene puts this a mark above the rest as a jam game. Bravo!

Developer

Thanks so much!

Super polished and a lot of fun! The timer and the rotations made for a really tense experience. I can see a final version of this being really good for speed runs, and it might be nice to build in some rewards or something for finishing with a certain amount of time on the clock.

I did finish with quite a bit of time left (but this is the only jam game I've finished so far!). Maybe in a final version that can be tightened up, and maybe add in some optional checkpoint rooms where you can activate a reverse thruster or something that will push the space station away from the sun for a bit and extend time that you otherwise wouldn't have enough of.

Great, stylish visuals, too. I took your advice on the fullscreen. :-)

Really really cool! Nice job.

Developer

Those are all incredible ideas! We like a good challenge and so we're really happy that the game has speedrunning potential in it!

Submitted

The first time the ship rotated it was nuts, but then I found myself waiting for it to happen to make play easier...nice job!

Developer

Thank you!

Submitted

Very polished!  Found having to wait for the ship to turn a bit frustrating, but the controls are tight.  Great work!

Developer

Thanks!

Submitted

Amazing game! The time limit makes it very unforgiving so I couldn't finish it but I'll definitely try again when I have some time. The art is super clean and the level design is really good.

Developer

Thank you for playing! I'm sure you'll get it next time!

Submitted

Really good! Nice art, nice sound, very polished platforming mechanics (I know from experience how hard that is to do in a game jam) and a fantastically fun rotation mechanic to top it off.

When the game started, I thought I was going to dislike the global countdown. But I like it. And I love the sun getting bigger and bigger in the background, it created a wonderful feeling of suspense. 

It's maybe a little clunky if you're moving around while it rotates, but hard to fault you for that. Very well done!

Developer

Thank you so much for the wonderful feedback!

Submitted

This do be good though, good job

Developer(+1)

Thanks for playing!

Submitted

This was actually one of the ideas I considered!

Great execution! Good level design!

Developer

Thanks!

Submitted

This was actually one of the ideas I considered!

Great execution! Good level design!

Enjoyed the gameplay, the global clock of eminent impact, the difficulty. Fun experience!

Developer

It was really exciting making a game with a global time limit! We thought it would help the theme a bit. Thanks for playing!

Submitted

Great music, visuals and level design. A very polished experience overall!

Developer

Thanks!!

Submitted

The game us really cool, though I would see those spike balls in tight hallways would follow me in nightmares.

Developer

Thank you! The floating enemy took some redesigns to get right.

Submitted

Wow this is a serious contender to top 20 here! Perfect storyline, amazing gameplay, and the art is fantabulous. Another thing, i have a very bad PC and it ran like butter! The only thing i could possibly recommend is to escalate it even further, make it crazier! You could make this a full mobile game! Amazing Work!

Developer

Wow! Thank you so much for the support! It was so fun to make and we’d love to do more with it. 

Submitted(+1)

Yes a mobile game would be amazing! your current ratio is a bit off though so it will take a lot of work, best of luck!

Submitted

Fun game and love the name

Developer

thanks for checking it out!

Viewing comments 20 to 1 of 70 · Previous page · First page