Play game
Bloodlust's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #330 | 3.769 | 3.769 |
Originality | #489 | 3.821 | 3.821 |
Presentation | #564 | 3.846 | 3.846 |
Fun | #636 | 3.462 | 3.462 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a man under the curse of becoming a werewolf when in direct moonlight. If any human is in sight when in werewolf form, you lose grip of humanity and involuntarily attack.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice little game- I managed to free myself of the bloodlust (after mauling many of my friends). I like the artstyle and music a lot, well done.
Much appreciated <3 It makes us all really happy to hear that people enjoy our game.
Really cool idea, and loved the music.
Thank you! Happy to hear you enjoyed our game.
Great game. Love the twist ending!
Thank you!
Cool concept and the graphics, music, and gameplay are great
Cool concept and the graphics, music, and gameplay are great
Thank you for the feedback! <3
This game is great!! The art is great, the gameplay feels good and the music is really good too! The wolf form being necessary at the end was a really smart way to get the player to experience the whole game! Well done :D
PS: I also made my game in Godot, feel free to check it out if you'd like :))
Thank you!! Glad you enjoyed our game <3 I'll check out your game later tonight ^^ It was my first time using godot but I didn't touch too much of the programming. I stuck to art and level design. It seems like a really cool engine!
I like the idea a lot! The presentation is also great. I think it could be a little more clear, when the player is in the moon light and when not - sometimes it seems to be a little unexpected.
I got a little stuck at one item. I think it's a great idea having to be in wolf form for certain abilities, but having to kill humans works against the goal of not killing humans. Also visual-wise it isn't clear, that there's a gap in this room. Because of the dark walls the telling is a little off.
But as I said, overall I really like your game.
Thank you for the feedback! It's much appreciated.
I agree completely with the having to kill humans for the puzzle feeling odd. We originally were going to have slabs of meat that the player could drag around while in human form. They would act as a target to lunge to but without decreasing the player's humanity. Alas, we ran out of time x.x We also wanted to have mirrors that could deflect the moonlight to a different area.
I also agree that the light is quite misleading. We used ray casting iirc? But it's a little buggy with the walls.
nice game the dashing is unaspected but fan
Thanks ^^ Glad you liked it!
It's a basic idea, but the execution is nice, sprites, music, etc. I liked the "twist ending."
Thank you! The feedback is much appreciated <3
I'm biased as I helped in the creation of Bloodlust, however.. I'd like to think our concept is interesting. The aesthetic is charming. The level design is a bit rough but is enough to get the idea across.