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A jam submission

Momentum MadnessView game page

A platformer where movement is out of control!
Submitted by web189 — 3 hours, 2 minutes before the deadline
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Momentum Madness's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#17503.0333.033
Fun#17752.9002.900
Originality#20943.0673.067
Presentation#21662.9672.967

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Its a platformer where movement direction and speed is out of control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

loss of control in a momentum game is just,,, bad

(+1)

This doesn't feel fun as a platformer game, not being in control of my movement takes away what makes these types of games special, especially when most of it is trial and error. Platformer games shouldn't be made like this, period.

Developer

Well, under normal circumstances maybe I would agree with you, although I wouldn't formulate it as a hard fact :D
However the theme of this gamejam was "Out of control" and the game discription itself states that "Reaction checks and mindgames are the core components in this concept"  - so it is indeed not a typical platformer.

Nontheless sorry you couldn't enjoy it.

Submitted

Nice challenging game! It seems to me the "random speed" is really dependent on the location the character is on... right??? Anyways, I like it!

Developer(+1)

yes it is!
only "random" for the player, but we actually thought a lot about where the speed and direction changes are placed; it's a part of the "mind-tricking" element of the game :)

Submitted

the graphics are super cute and it's fun.  i love the out of control function not knowing how fast or slow your character will go!

Submitted

Well done on finishing your first game jam, and it's awesome that you are your partner worked on this :D

The character is simple but super cute, so you gain some points there. The central mechanic of the game is a little arbitrary for my taste and I felt a little bit too much like I had to guess what the designer was thinking rather than relying on comprehension of mechanics.

The idea suits the theme, but to a fault. I feel that with some feedback that provides the player with the means to determine dangers ahead of time, it might feel more fair/fun.

Bonus points for making a jump that responds to the length of input - this is the kinda thing a newcomer would miss!

Submitted

Congrats on completing your first jam! I really like the art style of your game. And the mechanics definitely fit the theme. Well done!

Submitted

Cool idea and matches the theme IMO. Has a nice one more go factor to it! I have a couple of suggestions though: make the player color a bit more contrast-y  to the background because it's easy to lose it. Have a control key other than space-bar because the response on my keyboard was quite wonky. How about the left mouse button, or  the CTRL key (ha!)? Finally, I couldn't quite manage to finish level 2. It seemed to loop in the first part of the section no matter what I did. I had to go to level 3 from the menu. :)

I love your choice of name for the game!

Submitted

I like the idea, I think the theme is very well interpreted! I'm really bad at this game though, I've died so many times ahah x) Good job =D

Developer(+1)

Thanks for your comment! And don't worry, we die to :D

Submitted

Very challenging and fun game! It has a good looping to make you want to stay playing, only the jumps that sometimes seems that it does not detect that was pressed the button, but this does not diminish how much fun the game is!

It would make a great mobile game!

Developer(+1)

Thanks for your kind comment, we really appreciate it!

"It would make a great mobile game!"    :D  We actually thought the same after finishing it, especialy cause you only have one button to press. Maybe we will do that after the current project is finished :)

Submitted

Very nice core mechanic and becomes pretty addictive! Art yet simple but cute and clean in its minimal approach!
I just wish the trigger boxes for the direction change were visible so you could predict it and have less trial and error. But I can see an argument how showing them  would make it less "out of control".

Submitted

The art is amazing! Really well done!

Developer

Thanks very much! We wanted to keep it simple and light :)

Submitted (1 edit)

I loved the gameplay, animations and art! I don't really mind the lack of sound but I know that if you add some sound, It will be spectacular!!

Submitted

Getting all kinds of 90's vibes from the background! The play style started to remind me of the bit in Limbo with the mind control parasite (but much more fast-paced). Would have loved to hear a bit of sound; just throwing on some  free music from opengameart.org or incompetech.com would make a big difference. Nice work!

Developer

No, no, the missing sound is a feature! So you don't have to worry about a loud sound blasting out of you PC when you smash the game at work! *ahem ahem*  :D
No, of course you're right. If we make it into a proper game some day we will definitely add sound.

Submitted

Fun idea. Good execution

Submitted

i liked it, kind of reminds me of geometry dash