Interesting idea, but I'm not good at it. It could use some indication that there is something you're trying to avoid during the initial light/mouse part of the level (also I tend to instinctively move my mouse cursor a bit more quickly than this game wants me to), and some indication of where the edge of the world is during the rocket sections. Also the music seems a bit repetitive.
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Space Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1729 | 3.222 | 3.222 |
Presentation | #2626 | 2.778 | 2.778 |
Overall | #2692 | 2.667 | 2.667 |
Fun | #3337 | 2.333 | 2.333 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you have to get to the earth with a rocket. At the start of the level you can't control the rocket (so it's "out of control"), you control a light. With this light you have to find gasoline and bring it to the rocket so you can control it and get to the earth.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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