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Bullet Vision's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #325 | 3.944 | 3.944 |
Overall | #960 | 3.361 | 3.361 |
Fun | #1284 | 3.111 | 3.111 |
Presentation | #1669 | 3.194 | 3.194 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can either see or move, not both.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
The idea of the game being finished as you play is unique and quite cool. Although I found the tutorial was slightly long it was still fun.
I love the idea of the developer talking to the player as the game is being made! I felt like there was more waiting around than I would've liked, but the core game is there!
I love the concept of the game creator talking to me like this game is being developed as I play, and the keyboard clacking from all the hacker movies/ tv shows.
I hope you add more levels and twists for a full version of the game. Nice Job!
Creative and interesting and kawaii!
Like everyone else here I also think the tutorial bit was fantastic, very funny and clever. It definitely went on a little long and left you having to sit waiting, but was entertaining regardless. Other than that I love the idea of "screw it, let's just do shoot to move", but it has a twist on it too. Nice job!
Very fun and cool concept. the acting is a nice adition!
GG
If it was just a memory game I guess it's fine. However, your tutorial basically overshadows any possible shortcomings and is probably the most unique thing I've seen in a while XD. It's definitely out of control and left me laughing. I loved it. Just an idea but how about instead of just saying "error", you can show a console screen with a lot of errors. Nice game overall man :)
Thanks for the review! When I started, I was just going to do the whole remove controls thing that happens in the tutorial, and then it just morphed into the memory game that it finished as. If I ever make a post jam version, I'll definitely add more to the error page. I wanted to make it fairly accessible to non-game devs, but that would be one place where as long as ERROR is in big letters at the top, I can stick developer jokes in as much as I want.
That's true, this game is actually very relatable for beginner game devs XD. Good luck to you
GENIUS concept for the tutorial, maybe a biiit on the long side and the jump got enabled a bit too early. Great memory game
Hey! Thanks for the review! I'm glad you like the tutorial! I discovered the jump thing 30 minutes before the deadline, and it still puzzles me why it does that. There's a few other things that are annoying me, like the low volume, so maybe I'll plunge into my terrible switch statement of death one last time to try to fix a few things, and release a post jam version.
Really neat game, I like the little intro bit even if it goes a little long. Cool concept as well, good work!
it looked like a fine game but then..... you started talking
great job!!! such a unique game!!
Such a unique idea! You used a very creative technique for the tutorial. The game is fun and challenging. Loved it!!!!
I loved the intro bit. You should definitely give notice the game needs sound.
Hey! I've added a notice to the description.
Very interesting idea, fun to play!
Great game!
I had my team talking in the background so I didn't get the whole shtick at firts. Really love the idea, nice work.