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A jam submission

Zoo FightView game page

Each round fight against other forest animals using a random character
Submitted by Jujubito (@Thekillabee), nzlulu — 52 minutes, 8 seconds before the deadline
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Zoo Fight's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14463.3463.346
Overall#17363.0383.038
Fun#18252.8852.885
Presentation#21522.9812.981

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You don't have control of who will gonna play next round

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted(+1)

The game was really fun to play. The art and the audio is nice. 

Developer

Thank you for playing

Submitted(+1)

I love that you can end up a tree with no attack XD Really cute concept, cute art, and generally a lot of fun!

Developer(+1)

Thanks for playing! the tree was more like a pre dev joke, but in the end worked really fine, so we put in, I think adds a nice flavour to the mix

Submitted

I really like the concept and the game was really fun to play! I think that to improve it you should probably increase the camera size to make it easier to find and attack the enemies and also make the art style a bit more consistent since some of the pixel art characters looked quite strange with others. Overall a fun little game and a good achievement for 48 hours, good job!

Developer

Thanks for the feedback! in the rush of the jam is quite hard to catch those small details, but a camera zoom option will be added in a after jam update, I can also do some small graphics changes

Submitted(+1)

Great game! I love that levelling up characters can actually make the game more difficult, an excellent negative feedback loop! Also the art is very very cute.

Developer(+1)

Thanks for playing and for the feedback!

Submitted(+1)

Neat little idea, camera was zoomed in a bit much but I enjoyed the game. I liked having to have to spread around my point to prevent me from beign screwed if i got the npc i gave the least points, cool stuff!

Developer

Thanks for playing! probably I will address the camera zoom in a future update

Submitted(+1)

Fun idea! I think it would have been more enjoyable if the camera was zoomed out a bit.

Developer

Thanks for the feedback, some adjustable camera zoom (at least until some level) is certainly something I can add in a post jam update

Submitted(+1)

I second the post below: I'd love to play this as a multiplayer game. The art and the arena in general made me remind me of some crazy fighting MMO games that I played. The game mechanic concept is interesting and fits the jam well

Developer

I will admit that at some point I had multiplayer in the backlog, even knowing that I would never do it in the time we had, but certainly would work very well, maybe I can do a full version of it with MMO? I don't know what the future holds

Submitted(+1)

Interesting high risk/high reward mechanic, I would especially love to play this game multiplayer. A couple of different classes give this game some good replay value.

Developer

Thank you for playing! If I would know how much trouble I would have with the AI, maybe I would prefer to do a multiplayer battle royale or something like that, the skill system would pay off better

Submitted(+1)

Cute visuals. Got into the gameplay as well after a few confused time-outs  :)

Developer

Thank you for playing!

Submitted(+1)

This was fun and very cute! An interesting take on the concept. I had some upgrade regrets that last round! xD

Developer(+1)

Thank you! glad you like it

Submitted(+1)

i really enjoyed the art style, it really makes the game stand out, and it was hella' fun too, keep up the good work ! :)

Developer

Thank you so much!

Submitted(+1)

Love the concept of upgrading characters but they could either be YOU or your ENEMY. So smart. Great game!

Developer

Thanks! Glad you enjoyed

Submitted(+1)

Cute artstyle and really fun idea. I wish the game was more fast paced.

Developer

Thanks for playing!

Submitted(+1)

Super cool game! well done :D love the art style haha!

Developer(+1)

Thank you for playing!

Submitted(+1)

An interesting take on a skill point system, because you have to guess which class you'll get next, making it entirely possible to upgrade a class that you'll have to fight in the next round. However I feel that the idea needs a bit more fleshing out to truly lead to interesting game-play. Also, the pixel-art feels a bit disjointed, as not all of it has the same visual style.

Developer

Thanks for playing! the original concept was the game to last longer, which would have the skill point system takes more impact into play, but we could not make the AI a real challange on longer play time in the time we had for the jam. We are planning a upgrade after jam to address this and also do some class balance!

Submitted(+1)

Fun little game. The skill point system would have paid off if the game is a little longer.

Developer

Thank you for playing! We are planning to do an update after jam to increase the overall game time and do some balancing of the classes, we didn't had so much time during the jam to fine tune this, so in the end I think the game turned to be a little too short in this version.

Submitted(+1)

A fun experience.
I think the rounds could be a little longer, but I had fun playing the game. 
One thing that I really liked was the sound. It's so easy to guide your character by listening the other ones attack.

Developer

Thank you for playing, we are really glad you enjoyed!

Submitted(+1)

Really fun and cute game haha. I think it needs to last way longer though. The rounds are fairly short, I think last man standing would be better. And with only 3 rounds the upgrades are kinda pointless. But it has a strong foundation to be something more if you want to continue working on it!

Developer

Thank you! That was the original concept, with a larger map and with power ups, but in the end we didn't had enough time to proper tune the AI to be a challenge in long periods, so our plan B was to use those short rounds. Definitly with more time to test we could had done more tunning into the time lenght and balancing to the classes.

Submitted(+1)

2 thumbs up I really like this game.

Developer(+1)

Thank you! We are glad that you like it. : )

Developer

If you are reading this, thank you for your time to get in here!

A little disclaimer

We actually use some pre-existing art, but since almost everything was made by us, I decided to select that we created ALL the art.

Viewing comments 20 to 1 of 28 · Previous page · First page