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P7153

42
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1
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4
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A member registered Jun 08, 2020 · View creator page →

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This is a really good take on the "mixed up controls" idea that's been really popular this jam, the fact that you can see your controls and that there's a consistent pattern to when they change helps keep it challenging but fair.

Really really interesting mechanic! I was stumped by the lack of controls guide though, and it took me a bit to understand how each object worked. Good job!

Very comedic and unique idea! The game does feel pretty unfinished though, which makes sense for a game jam game. Overall it was a lot of fun to play!

Really cool and unique concept, and the game felt really complete for a game jam game! The gameplay is a little trial-and-error, but other than that this is a really fun and enjoyable game.

The controls and idea are solid, but there wasn't really any goal to reach for, so it felt a little aimless. Still, that's understandable since this is a game jam game, good work! 

Really nice-feeling, especially for game jam game. The lack of control really added a lot of interest to the gameplay, and was a really unique twist! The game was really challenging because of it though, and it would be nice if there was some way to dodge or avoid enemies while you move across the arena, since it's really easy to just get mobbed and not have a safe direction to move in. Overall it was really enjoyable!

Really fun game, the sound design and general game feel were really nice! The gameplay itself did seem a little off, since sometimes you could match a row of 4 and other times not, and matches that fell into place wouldn't disappear automatically like in most match-3 games. It didn't hamper the experience much though, the game was still very enjoyable!

Very cool game! The art is nice and reminds me a lot of Hyper Light Drifter, and the puzzles are fun to engage with. The player's movement was pretty slow, which was a little frustrating especially during the puzzles, and the room transitions were a little awkward because of the camera reset, but overall the game was really enjoyable!

Really simple, but enjoyable game! It was fun trying to aim the stickman while everything was spinning and moving around.

This is a really creative take on the theme, nice work! The controls were a little slippery though, and I was a little confused about the loss state at first, I couldn't tell if it was caused by enemies colliding with my ships or not. Having the game screen loop was a nice touch!

Really cool setup and mechanic! It would be nice if there was a little more precise way of predicting the robots' paths, although the trial-and-error puzzles were still fun.

Really interesting mechanic for this theme! The game seemed a little wonky at times, like how the game basically froze if you would bumped into the mirror guys, but it seems like it mostly just needs some polishing/debugging and more complex puzzles. Well done!

Really neat proof of concept, even with the lack of depth, it's still interesting and fun. Would love to see a more complex version of this!

Interesting idea! The game was fun to play, although getting a grasp on the controls was a little difficult at first.

Good game, the back-and-forth between combat and having to dodge while waiting for you gun to start shooting again was really enjoyable! The gameplay was bogged down a bit by the fact you couldn't go down, which made it hard to dodge sometimes. Overall a solid concept.

Nice game, the randomness helped give it a really dreamlike quality! It did have a bit of an issue with slow pacing, but the concept seems really interesting!

Fun game and interesting idea! The game seems a little buggy (sometimes nothing will spawn, and you just run out of oxygen and lose), but it has a lot of potential!

Really fun puzzle game! It was really helpful that you could see you current control layout, rather than just having to guess like a lot of the "randomized controls" games. It would be fun to play a version of this with more elements!

Really neat and amusing idea! However, playing on browser (Chrome) it seemed like all of the buttons except "Start" and the controls were bugged, although I was still able to play. Other than that this was a really enjoyable game, I liked how you got a little period of normality before everything spiraled out of control, it was a lot more interesting than just having the game start out with scrambled controls.

Really fun variation on Tetris! I liked the push-pull between wanting to plan out your moves since you can't adjust on the fly, but needing to rush because of the timer. Good work!

The idea is really cool, and it's fun to careen around the stages! The only issue is that in the larger levels, it's hard to tell how much your turning if you can't see the walls or anything. Still, the game was really fun and chaotic!

Really neat mechanic! I think this could be fun as a multiplayer game, where one team has to get the balls in the hole and the other has to avoid that. It was really fun wrestling with the AI jerks, good work!

I really liked how chaotic this game was, it really felt "out of control". The controls on the fire truck felt a little weird, I don't know if that was intentional or not. Still, the game was really fun, it could be interesting if you expanded on it.

Really fun take on the prompt! I love the little bait-and-switch at the beginning.

This is a really fun game, and a really interesting take on the theme! It would be nice if the two characters were a little more balanced, but switching back and forth when you ran out of control was really cool. Overall, I really enjoyed it!

Really cool game, the last act was a neat use of the theme and mechanics! It'd be interesting to play a longer version of this. Nice job!

Really interesting idea! It was really fun to change the values and watch things play out. As others have stated, it might make the game more tense if you couldn't pause, if that's what you're going for. Good job overall!

The card mechanic is a really cool, I think this game has a lot of potential if you wanted to develop it into a full game!

This is a really cool take on the prompt! It would be interesting if you could somehow influence how often Fred agrees with you.

Really cool and interesting idea! The game was very fun to play and had a lot of features for such a short game. Nice work!

Really fun game! I liked the back-and-forth between managing the fans and collecting bunnies so you could progress. The tutorial was really useful, but the text was hard to read and kinda blended in with the background. Overall this was a really good and polished game! 

Thanks for your feedback! I did want to have some sort of how-to, but I ran into the deadline before I could get around to it. If I patch the game, I'll definitely add it in!

This is a really fun game! I think it would have a lot of potential as a really chaotic driving/racing game if you want to continue developing it! 

This is a really neat concept, and it's really fun to try and make sure the marble stays on the track! The camera is a little jerky as Sundiray pointed out, but overall it plays really well!

This is a really nice-looking game, and really fun to play! The visual effects were cool and well-done, but a little distracting at times. This is definitely one of the most finished seeming games in the jam, good job!

Really cool idea! It's really fun to bounce off of the different platforms, and having landing on different colors have different effects made the game a lot more interesting. It is kinda difficult to gauge when you're over a color or not due to the perspective, which made it a little frustrating. Overall the game was really enjoyable!

Interesting concept! It would be neat if your past choices influenced your present and future choices somehow.

This is a really cool idea! The music and art style are fantastic, and the gameplay has a really good kinetic feeling to it. It would be nice if there was a more explicit tutorial though. This would be really good as a full game!

This is such an interesting concept, and the visuals and sound effects are really nice! The puzzles are difficult to solve without a lot of experimentation, but seeing the past few attempts really helps. It's also fun just to watch how things play out, even without the puzzle aspects.

This game has such a nice chill atmosphere, and the concept is really cute!