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Level Mover's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #911 | 3.593 | 3.593 |
Overall | #1801 | 3.000 | 3.000 |
Fun | #1905 | 2.852 | 2.852 |
Presentation | #3504 | 2.407 | 2.407 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are out of control of the player instead you move the level
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
The level moving mechanic is really nice. Maybe checkpoints between the levels can be a nice addition. Overall a fun game, well done!
Hey there i have a build with checkpoints ready that will go up right after the jam is done :)
The concept is pretty unique, having to move the whole level looks cool! Some levels were just trying to move the flag to the player instead of making the player move, but level design for this kind of game must be hard, specially for a jam, so good work!
The idea is unique and very cool.
The only thing I'd add right now is ability to restart current level instead of having to do everyting from the scratch all over again.
Good job, though!
Hey there i just released an update that added checkpoints :)
Super fun and original! I would love to see a more polished version. (also caution of exploit where if player can move the flag they can instantly win that level).
Really cool idea. It was fun to play with. The one thing for me was that having to restart the whole game every time I died was a little brutal. But I'm bad at video games, so maybe that is just me.
Hey there i just released an update that added checkpoints :)
really nice concept, very fun to see theres several ways to complete de levels :3
One comment on the art tho, Slimy is as green as the hills on the back, so its a little difficult to find him, besides those hills look like theyre too close as if theyre part of the level, with a little more work it could be improved a lot ;3
This is pretty cool! I like the general concept, and I think it could be built upon to make something really nuanced. I think there just needs to be a little more challenge. Great work!
Super clever! We like the art and secret passage that opens. Our first game jam too, and our first time using Construct.
It's a really good idea and the game is fun but I think you should add a CheckPoint system bc is kinda anoying when u have to start from the begginig every time you lose . Also adding a SlowMotion button in more advanced levels could improve the game a lot
Hey there i just released an update that added checkpoints :
cool conspet
cool conspet
Thank you for your feedback
Cool concept! The collision detection is a bit wonky at times and it was a little frustrating that you restart to the first level upon death, but overall it was fun
thank you for your feedbak :)
Hey there i just released an update that added checkpoints :)
Really fun concept. It fits the them really well. The only thing I would improve, is remove the text as it obscures the view a bit and make it so it doesn't restart to the first level after you die. It get's a bit frustrating having to start from level 1. But overall it is really fun to play!
Thank you for your feedback i will continue develop the game when the jam is over so all feedback is apreciated :)
Kinda difficult to play the browser game when the entire page scrolls down as part of the mechanic. Good concept though.
Thank you for the feedback :)
i have set it to launch in fullscreen now should be easier to play :)