The game has a very original and interesting concept. I loved the tutorial at the beginning, because after reading the description I was like "then I'll just try to avoid them as much as I can." But then I realized I need to become faster sometimes and I was like "Oh, I see, that's cool."
One thing I would change is the speed. I understand it was the main purpose of the game, but it becomes uncontrollable way too fast. Just getting upwards is super challenging. I get it that you had 48 hours, and you made a great job for such a short period. I'm just saying for the future that it is too unbalanced sometimes. But overall, I liked the chilling music, the gameplay and visuals
P.s. the face of the rock, though. It sells the game ahahah
Play game
The Rock Is Hot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1317 | 3.404 | 3.404 |
Overall | #1622 | 3.085 | 3.085 |
Presentation | #1675 | 3.191 | 3.191 |
Fun | #1798 | 2.894 | 2.894 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Normally the developer has control over the speed, but in this game the player chooses the speed by getting warmer. The rock moves faster when it's warm, although if the rock is too warm it will be so fast that it's uncontrollable, and eventually explode.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
Leave a comment
Log in with itch.io to leave a comment.